package net.demilich.metastone.game.spells.desc.condition; import net.demilich.metastone.game.GameContext; import net.demilich.metastone.game.Player; import net.demilich.metastone.game.entities.Actor; import net.demilich.metastone.game.entities.Entity; public class IsDamagedCondition extends Condition { public IsDamagedCondition(ConditionDesc desc) { super(desc); } @Override protected boolean isFulfilled(GameContext context, Player player, ConditionDesc desc, Entity source, Entity target) { return ((Actor) target).isWounded(); } }