package net.demilich.metastone.game.spells.desc.condition;
import net.demilich.metastone.game.GameContext;
import net.demilich.metastone.game.Player;
import net.demilich.metastone.game.entities.Actor;
import net.demilich.metastone.game.entities.Entity;
public class IsDamagedCondition extends Condition {
public IsDamagedCondition(ConditionDesc desc) {
super(desc);
}
@Override
protected boolean isFulfilled(GameContext context, Player player, ConditionDesc desc, Entity source, Entity target) {
return ((Actor) target).isWounded();
}
}