package net.demilich.metastone.game.spells.desc.condition;
import net.demilich.metastone.game.GameContext;
import net.demilich.metastone.game.Player;
import net.demilich.metastone.game.cards.Card;
import net.demilich.metastone.game.entities.Entity;
import net.demilich.metastone.game.entities.minions.Minion;
import net.demilich.metastone.game.spells.SpellUtils;
import net.demilich.metastone.game.spells.desc.filter.Operation;
public class GraveyardCountCondition extends Condition {
public GraveyardCountCondition(ConditionDesc desc) {
super(desc);
}
@Override
protected boolean isFulfilled(GameContext context, Player player, ConditionDesc desc, Entity source, Entity target) {
int count = 0;
for (Entity deadEntity : player.getGraveyard()) {
if (deadEntity instanceof Minion) {
count++;
} else if (deadEntity instanceof Card) {
continue;
}
}
int targetValue = desc.getInt(ConditionArg.VALUE);
Operation operation = (Operation) desc.get(ConditionArg.OPERATION);
return SpellUtils.evaluateOperation(operation, count, targetValue);
}
}