package hudson.plugins.cigame.model; import java.util.Iterator; import java.util.LinkedList; import java.util.List; /** * Class containing several rule sets. * * @author Erik Ramfelt */ public class RuleBook { private List<RuleSet> rulesets; public RuleBook() { rulesets = new LinkedList<RuleSet>(); } public RuleBook(RuleSet ruleset) { this(); rulesets.add(ruleset); } /** * Add rule set to the rule book * * @param ruleset new rule set */ public void addRuleSet(RuleSet ruleset) { rulesets.add(ruleset); } /** * Remove rule set from the rule book * * @param ruleset rule set */ public void removeRuleSet(RuleSet ruleset) { rulesets.remove(ruleset); } /** * Returns rule sets * * @return list containing the rule sets */ public List<RuleSet> getRuleSets() { return rulesets; } @Override public String toString() { StringBuilder builder = new StringBuilder(); builder.append("RuleBook ["); //$NON-NLS-1$ for (Iterator<RuleSet> iterator = rulesets.iterator(); iterator.hasNext();) { builder.append(iterator.next().getName()); if (iterator.hasNext()) { builder.append(", "); //$NON-NLS-1$ } } builder.append("]"); //$NON-NLS-1$ return builder.toString(); } }