package org.andengine.entity.scene.menu.animator; import org.andengine.entity.scene.menu.MenuScene; import org.andengine.util.adt.align.HorizontalAlign; import org.andengine.util.adt.align.VerticalAlign; /** * (c) 2010 Nicolas Gramlich * (c) 2011 Zynga Inc. * * @author Nicolas Gramlich * @since 10:50:36 - 02.04.2010 */ public interface IMenuSceneAnimator { // =========================================================== // Constants // =========================================================== // =========================================================== // Methods // =========================================================== public float getOffsetX(); public void setOffsetX(final float pOffsetX); public float getOffsetY(); public void setOffsetY(final float pOffsetY); public float getMenuItemSpacing(); public void setMenuItemSpacing(final float pMenuItemSpacing); public HorizontalAlign getHorizontalAlign(); public void setHorizontalAlign(final HorizontalAlign pHorizontalAlign); public VerticalAlign getVerticalAlign(); public void setVerticalAlign(final VerticalAlign pVerticalAlign); public void buildMenuSceneAnimations(final MenuScene pMenuScene); public void resetMenuSceneAnimations(final MenuScene pMenuScene); }