package org.andengine.entity.scene.menu.animator;
import org.andengine.entity.scene.menu.MenuScene;
import org.andengine.util.adt.align.HorizontalAlign;
import org.andengine.util.adt.align.VerticalAlign;
/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga Inc.
*
* @author Nicolas Gramlich
* @since 10:50:36 - 02.04.2010
*/
public interface IMenuSceneAnimator {
// ===========================================================
// Constants
// ===========================================================
// ===========================================================
// Methods
// ===========================================================
public float getOffsetX();
public void setOffsetX(final float pOffsetX);
public float getOffsetY();
public void setOffsetY(final float pOffsetY);
public float getMenuItemSpacing();
public void setMenuItemSpacing(final float pMenuItemSpacing);
public HorizontalAlign getHorizontalAlign();
public void setHorizontalAlign(final HorizontalAlign pHorizontalAlign);
public VerticalAlign getVerticalAlign();
public void setVerticalAlign(final VerticalAlign pVerticalAlign);
public void buildMenuSceneAnimations(final MenuScene pMenuScene);
public void resetMenuSceneAnimations(final MenuScene pMenuScene);
}