package org.andengine.entity.primitive;
import org.andengine.engine.camera.Camera;
import org.andengine.entity.primitive.vbo.ILineChainVertexBufferObject;
import org.andengine.opengl.util.GLState;
import org.andengine.opengl.vbo.DrawType;
import org.andengine.opengl.vbo.VertexBufferObjectManager;
import android.opengl.GLES20;
/**
* (c) 2013 Nicolas Gramlich
*
* @author Nicolas Gramlich
* @since 13:51:36 - 01.06.2013
*/
public class LineLoop extends LineChain {
// ===========================================================
// Constants
// ===========================================================
// ===========================================================
// Fields
// ===========================================================
// ===========================================================
// Constructors
// ===========================================================
public LineLoop(final float pX, final float pY, final int pCapacity, final VertexBufferObjectManager pVertexBufferObjectManager) {
super(pX, pY, pCapacity, pVertexBufferObjectManager);
}
public LineLoop(final float pX, final float pY, final int pCapacity, final VertexBufferObjectManager pVertexBufferObjectManager, final DrawType pDrawType) {
super(pX, pY, pCapacity, pVertexBufferObjectManager, pDrawType);
}
public LineLoop(final float pX, final float pY, final float pLineWidth, final int pCapacity, final VertexBufferObjectManager pVertexBufferObjectManager) {
super(pX, pY, pLineWidth, pCapacity, pVertexBufferObjectManager);
}
public LineLoop(final float pX, final float pY, final float pLineWidth, final int pCapacity, final VertexBufferObjectManager pVertexBufferObjectManager, final DrawType pDrawType) {
super(pX, pY, pLineWidth, pCapacity, pVertexBufferObjectManager, pDrawType);
}
public LineLoop(final float pX, final float pY, final float pLineWidth, final int pCapacity, final ILineChainVertexBufferObject pLineChainVertexBufferObject) {
super(pX, pY, pLineWidth, pCapacity, pLineChainVertexBufferObject);
}
// ===========================================================
// Getter & Setter
// ===========================================================
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
protected void draw(final GLState pGLState, final Camera pCamera) {
this.mLineChainVertexBufferObject.draw(GLES20.GL_LINE_LOOP, this.mIndex);
}
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}