package org.andengine.entity.primitive;
import org.andengine.engine.camera.Camera;
import org.andengine.entity.primitive.vbo.HighPerformanceLineChainVertexBufferObject;
import org.andengine.entity.primitive.vbo.ILineChainVertexBufferObject;
import org.andengine.entity.shape.Shape;
import org.andengine.opengl.shader.PositionColorShaderProgram;
import org.andengine.opengl.shader.constants.ShaderProgramConstants;
import org.andengine.opengl.util.GLState;
import org.andengine.opengl.vbo.DrawType;
import org.andengine.opengl.vbo.VertexBufferObjectManager;
import org.andengine.opengl.vbo.attribute.VertexBufferObjectAttribute;
import org.andengine.opengl.vbo.attribute.VertexBufferObjectAttributes;
import org.andengine.opengl.vbo.attribute.VertexBufferObjectAttributesBuilder;
import org.andengine.util.exception.MethodNotSupportedException;
import android.opengl.GLES20;
/**
* (c) 2013 Nicolas Gramlich
*
* @author Nicolas Gramlich
* @since 20:26:36 - 30.05.2013
*/
public abstract class LineChain extends Shape {
// ===========================================================
// Constants
// ===========================================================
public static final float LINE_WIDTH_DEFAULT = GLState.LINE_WIDTH_DEFAULT;
public static final int VERTEX_INDEX_X = 0;
public static final int VERTEX_INDEX_Y = LineChain.VERTEX_INDEX_X + 1;
public static final int COLOR_INDEX = LineChain.VERTEX_INDEX_Y + 1;
public static final int VERTEX_SIZE = 2 + 1;
public static final VertexBufferObjectAttributes VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT = new VertexBufferObjectAttributesBuilder(2)
.add(ShaderProgramConstants.ATTRIBUTE_POSITION_LOCATION, ShaderProgramConstants.ATTRIBUTE_POSITION, 2, GLES20.GL_FLOAT, false)
.add(ShaderProgramConstants.ATTRIBUTE_COLOR_LOCATION, ShaderProgramConstants.ATTRIBUTE_COLOR, 4, GLES20.GL_UNSIGNED_BYTE, true)
.build();
// ===========================================================
// Fields
// ===========================================================
protected int mCapacity;
protected final ILineChainVertexBufferObject mLineChainVertexBufferObject;
protected final float[] mXs;
protected final float[] mYs;
protected float mLineWidth;
protected int mIndex;
// ===========================================================
// Constructors
// ===========================================================
/**
* Uses a default {@link HighPerformanceLineChainVertexBufferObject} in {@link DrawType#STATIC} with the {@link VertexBufferObjectAttribute}s: {@link #VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT}.
*/
public LineChain(final float pX, final float pY, final int pCapacity, final VertexBufferObjectManager pVertexBufferObjectManager) {
this(pX, pY, LineChain.LINE_WIDTH_DEFAULT, pCapacity, pVertexBufferObjectManager, DrawType.STATIC);
}
/**
* Uses a default {@link HighPerformanceLineChainVertexBufferObject} with the {@link VertexBufferObjectAttribute}s: {@link #VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT}.
*/
public LineChain(final float pX, final float pY, final int pCapacity, final VertexBufferObjectManager pVertexBufferObjectManager, final DrawType pDrawType) {
this(pX, pY, LineChain.LINE_WIDTH_DEFAULT, pCapacity, pVertexBufferObjectManager, pDrawType);
}
/**
* Uses a default {@link HighPerformanceLineChainVertexBufferObject} in {@link DrawType#STATIC} with the {@link VertexBufferObjectAttribute}s: {@link #VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT}.
*/
public LineChain(final float pX, final float pY, final float pLineWidth, final int pCapacity, final VertexBufferObjectManager pVertexBufferObjectManager) {
this(pX, pY, pLineWidth, pCapacity, pVertexBufferObjectManager, DrawType.STATIC);
}
public LineChain(final float pX, final float pY, final float pLineWidth, final int pCapacity, final VertexBufferObjectManager pVertexBufferObjectManager, final DrawType pDrawType) {
this(pX, pY, pLineWidth, pCapacity, new HighPerformanceLineChainVertexBufferObject(pVertexBufferObjectManager, pCapacity * LineChain.VERTEX_SIZE, pDrawType, true, LineChain.VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT));
}
public LineChain(final float pX, final float pY, final float pLineWidth, final int pCapacity, final ILineChainVertexBufferObject pLineChainVertexBufferObject) {
super(pX, pY, 0, 0, PositionColorShaderProgram.getInstance());
this.mXs = new float[pCapacity];
this.mYs = new float[pCapacity];
this.mCapacity = pCapacity;
this.mLineWidth = pLineWidth;
this.mLineChainVertexBufferObject = pLineChainVertexBufferObject;
this.onUpdateVertices();
this.onUpdateColor();
this.setBlendingEnabled(true);
}
// ===========================================================
// Getter & Setter
// ===========================================================
public int getCapacity() {
return this.mCapacity;
}
public int getIndex() {
return this.mIndex;
}
public void setIndex(final int pIndex) {
this.assertCapacity(pIndex);
this.mIndex = pIndex;
}
public float getLineWidth() {
return this.mLineWidth;
}
public void setLineWidth(final float pLineWidth) {
this.mLineWidth = pLineWidth;
}
@Override
public void setX(final float pX) {
final float dX = this.mX - pX;
for (int i = this.mIndex - 1; i >= 0; i++) {
this.mXs[i] += dX;
}
super.setX(pX);
this.onUpdateVertices();
}
@Override
public void setY(final float pY) {
final float dY = this.mY - pY;
for (int i = this.mIndex - 1; i >= 0; i++) {
this.mYs[i] += dY;
}
super.setY(pY);
this.onUpdateVertices();
}
@Override
public void setPosition(final float pX, final float pY) {
final float dX = this.mX - pX;
final float dY = this.mY - pY;
for (int i = this.mIndex - 1; i >= 0; i++) {
this.mXs[i] += dX;
this.mYs[i] += dY;
}
super.setPosition(pX, pY);
this.onUpdateVertices();
}
public float getX(final int pIndex) {
this.assertCapacity(pIndex);
return this.mX + this.mXs[pIndex];
}
public float getY(final int pIndex) {
this.assertCapacity(pIndex);
return this.mY + this.mYs[pIndex];
}
public void setX(final int pIndex, final float pX) {
this.assertCapacity(pIndex);
this.assertIndex(pIndex);
this.mXs[pIndex] = pX;
this.onUpdateVertices();
}
public void setY(final int pIndex, final float pY) {
this.assertCapacity(pIndex);
this.assertIndex(pIndex);
this.mYs[pIndex] = pY;
this.onUpdateVertices();
}
public void add(final float pX, final float pY) {
this.assertCapacity();
this.mXs[this.mIndex] = pX;
this.mYs[this.mIndex] = pY;
this.mIndex++;
this.onUpdateVertices();
}
public void shift() {
final int length = this.mCapacity - 1;
System.arraycopy(this.mXs, 0, this.mXs, 1, length);
System.arraycopy(this.mYs, 0, this.mYs, 1, length);
}
@Deprecated
@Override
public void setWidth(final float pWidth) {
super.setWidth(pWidth);
}
@Deprecated
@Override
public void setHeight(final float pHeight) {
super.setHeight(pHeight);
}
@Deprecated
@Override
public void setSize(final float pWidth, final float pHeight) {
super.setSize(pWidth, pHeight);
}
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
public ILineChainVertexBufferObject getVertexBufferObject() {
return this.mLineChainVertexBufferObject;
}
@Override
protected void preDraw(final GLState pGLState, final Camera pCamera) {
super.preDraw(pGLState, pCamera);
pGLState.lineWidth(this.mLineWidth);
this.mLineChainVertexBufferObject.bind(pGLState, this.mShaderProgram);
}
@Override
protected void postDraw(final GLState pGLState, final Camera pCamera) {
this.mLineChainVertexBufferObject.unbind(pGLState, this.mShaderProgram);
super.postDraw(pGLState, pCamera);
}
@Override
protected void onUpdateColor() {
this.mLineChainVertexBufferObject.onUpdateColor(this);
}
@Override
protected void onUpdateVertices() {
this.mLineChainVertexBufferObject.onUpdateVertices(this);
}
@Override
public float[] getSceneCenterCoordinates() {
throw new MethodNotSupportedException();
}
@Override
public float[] getSceneCenterCoordinates(final float[] pReuse) {
throw new MethodNotSupportedException();
}
@Override
@Deprecated
public boolean contains(final float pX, final float pY) {
throw new MethodNotSupportedException();
}
// ===========================================================
// Methods
// ===========================================================
private void assertIndex(final int pIndex) {
if (pIndex >= this.mIndex - 1) {
throw new IllegalStateException("This supplied pIndex: '" + pIndex + "' is exceeding the current index: '" + this.mIndex + "' of this " + this.getClass().getSimpleName() + "!");
}
}
private void assertCapacity(final int pIndex) {
if (pIndex >= this.mCapacity) {
throw new IllegalStateException("This supplied pIndex: '" + pIndex + "' is exceeding the capacity: '" + this.mCapacity + "' of this " + this.getClass().getSimpleName() + "!");
}
}
private void assertCapacity() {
if (this.mIndex == this.mCapacity) {
throw new IllegalStateException("This " + this.getClass().getSimpleName() + " has already reached its capacity (" + this.mCapacity + ") !");
}
}
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}