/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Modifications Copyright 2003-2004 Bytonic Software Copyright 2010 Google Inc. */ package com.googlecode.gwtquake.shared.server; import com.googlecode.gwtquake.shared.common.Constants; import com.googlecode.gwtquake.shared.game.PlayerState; public class ClientFrame { int areabytes; byte areabits[] = new byte[Constants.MAX_MAP_AREAS/8]; // portalarea visibility bits PlayerState ps = new PlayerState(); int num_entities; int first_entity; // into the circular sv_packet_entities[] int senttime; // for ping calculations }