/* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package java.nio; import com.googlecode.gwtquake.client.HasArrayBufferView; import com.googlecode.gwtgl.array.ArrayBufferView; import com.googlecode.gwtgl.array.Float32Array; /** * This class wraps a byte buffer to be a float buffer. * <p> * Implementation notice: * <ul> * <li>After a byte buffer instance is wrapped, it becomes privately owned by * the adapter. It must NOT be accessed outside the adapter any more.</li> * <li>The byte buffer's position and limit are NOT linked with the adapter. * The adapter extends Buffer, thus has its own position and limit.</li> * </ul> * </p> * */ final class DirectReadWriteFloatBufferAdapter extends FloatBuffer implements HasArrayBufferView { //implements DirectBuffer { static FloatBuffer wrap(DirectReadWriteByteBuffer byteBuffer) { return new DirectReadWriteFloatBufferAdapter((DirectReadWriteByteBuffer) byteBuffer.slice()); } private final DirectReadWriteByteBuffer byteBuffer; private final Float32Array floatArray; DirectReadWriteFloatBufferAdapter(DirectReadWriteByteBuffer byteBuffer) { super((byteBuffer.capacity() >> 2)); this.byteBuffer = byteBuffer; this.byteBuffer.clear(); this.floatArray = Float32Array.create(byteBuffer.byteArray.getBuffer(), byteBuffer.byteArray.getByteOffset(), capacity); } // TODO(haustein) This will be slow @Override public FloatBuffer asReadOnlyBuffer() { DirectReadOnlyFloatBufferAdapter buf = new DirectReadOnlyFloatBufferAdapter(byteBuffer); buf.limit = limit; buf.position = position; buf.mark = mark; return buf; } @Override public FloatBuffer compact() { byteBuffer.limit(limit << 2); byteBuffer.position(position << 2); byteBuffer.compact(); byteBuffer.clear(); position = limit - position; limit = capacity; mark = UNSET_MARK; return this; } @Override public FloatBuffer duplicate() { DirectReadWriteFloatBufferAdapter buf = new DirectReadWriteFloatBufferAdapter( (DirectReadWriteByteBuffer) byteBuffer.duplicate()); buf.limit = limit; buf.position = position; buf.mark = mark; return buf; } @Override public float get() { // if (position == limit) { // throw new BufferUnderflowException(); // } return floatArray.get(position++); } @Override public float get(int index) { // if (index < 0 || index >= limit) { // throw new IndexOutOfBoundsException(); // } return floatArray.get(index); } @Override public boolean isDirect() { return true; } @Override public boolean isReadOnly() { return false; } @Override public ByteOrder order() { return byteBuffer.order(); } @Override protected float[] protectedArray() { throw new UnsupportedOperationException(); } @Override protected int protectedArrayOffset() { throw new UnsupportedOperationException(); } @Override protected boolean protectedHasArray() { return false; } @Override public FloatBuffer put(float c) { // if (position == limit) { // throw new BufferOverflowException(); // } floatArray.set(position++, c); return this; } @Override public FloatBuffer put(int index, float c) { // if (index < 0 || index >= limit) { // throw new IndexOutOfBoundsException(); // } floatArray.set(index, c); return this; } @Override public FloatBuffer slice() { byteBuffer.limit(limit << 2); byteBuffer.position(position << 2); FloatBuffer result = new DirectReadWriteFloatBufferAdapter((DirectReadWriteByteBuffer) byteBuffer.slice()); byteBuffer.clear(); return result; } public ArrayBufferView getTypedArray() { return floatArray; } public int getElementSize() { return 4; } }