/* * Created on Jul 12, 2006 Copyright (C) 2001-6, Anthony Harrison anh23@pitt.edu * (jactr.org) This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of the License, * or (at your option) any later version. This library is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See * the GNU Lesser General Public License for more details. You should have * received a copy of the GNU Lesser General Public License along with this * library; if not, write to the Free Software Foundation, Inc., 59 Temple * Place, Suite 330, Boston, MA 02111-1307 USA */ package org.jactr.core.queue.timedevents; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; import org.jactr.core.buffer.IRequestableBuffer; import org.jactr.core.buffer.IActivationBuffer; import org.jactr.core.chunk.IChunk; import org.jactr.core.production.condition.ChunkPattern; /** * insert a chunk into a specific buffer after a certain time has elapsed * * @author developer */ public class DelayedBufferInsertionTimedEvent extends AbstractTimedEvent implements IBufferBasedTimedEvent { /** * logger definition */ static public final Log LOGGER = LogFactory .getLog(DelayedBufferInsertionTimedEvent.class); protected IChunk _chunkToInsert; protected IChunk _insertedChunk; protected IActivationBuffer _buffer; public DelayedBufferInsertionTimedEvent(IActivationBuffer buffer, IChunk chunkToInsert, double startTime, double endTime) { super(startTime, endTime); _buffer = buffer; _chunkToInsert = chunkToInsert; } @Override public void fire(double time) { super.fire(time); if (LOGGER.isDebugEnabled()) LOGGER.debug("Inserting " + _chunkToInsert + " into buffer " + _buffer.getName()); _insertedChunk = _buffer.addSourceChunk(_chunkToInsert); } /** * the chunk that is to be inserted into the buffer * * @return */ public IChunk getChunkToInsert() { return _chunkToInsert; } /** * return the chunk that is actually in the buffer after firing, often this is * a copy of chunktoinsert * * @return */ public IChunk getInsertedChunk() { return _insertedChunk; } public IActivationBuffer getBuffer() { return _buffer; } public IChunk getBoundChunk() { if (_insertedChunk != null) return _insertedChunk; if (_chunkToInsert != null) return _chunkToInsert; return null; } }