/*
* Created on Jul 12, 2006 Copyright (C) 2001-6, Anthony Harrison anh23@pitt.edu
* (jactr.org) This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of the License,
* or (at your option) any later version. This library is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY; without even the
* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See
* the GNU Lesser General Public License for more details. You should have
* received a copy of the GNU Lesser General Public License along with this
* library; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place, Suite 330, Boston, MA 02111-1307 USA
*/
package org.jactr.core.queue.timedevents;
import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;
import org.jactr.core.buffer.IRequestableBuffer;
import org.jactr.core.buffer.IActivationBuffer;
import org.jactr.core.chunk.IChunk;
import org.jactr.core.production.condition.ChunkPattern;
/**
* insert a chunk into a specific buffer after a certain time has elapsed
*
* @author developer
*/
public class DelayedBufferInsertionTimedEvent extends AbstractTimedEvent
implements IBufferBasedTimedEvent
{
/**
* logger definition
*/
static public final Log LOGGER = LogFactory
.getLog(DelayedBufferInsertionTimedEvent.class);
protected IChunk _chunkToInsert;
protected IChunk _insertedChunk;
protected IActivationBuffer _buffer;
public DelayedBufferInsertionTimedEvent(IActivationBuffer buffer,
IChunk chunkToInsert, double startTime, double endTime)
{
super(startTime, endTime);
_buffer = buffer;
_chunkToInsert = chunkToInsert;
}
@Override
public void fire(double time)
{
super.fire(time);
if (LOGGER.isDebugEnabled())
LOGGER.debug("Inserting " + _chunkToInsert + " into buffer "
+ _buffer.getName());
_insertedChunk = _buffer.addSourceChunk(_chunkToInsert);
}
/**
* the chunk that is to be inserted into the buffer
*
* @return
*/
public IChunk getChunkToInsert()
{
return _chunkToInsert;
}
/**
* return the chunk that is actually in the buffer after firing, often this is
* a copy of chunktoinsert
*
* @return
*/
public IChunk getInsertedChunk()
{
return _insertedChunk;
}
public IActivationBuffer getBuffer()
{
return _buffer;
}
public IChunk getBoundChunk()
{
if (_insertedChunk != null) return _insertedChunk;
if (_chunkToInsert != null) return _chunkToInsert;
return null;
}
}