/* * Created on Aug 14, 2006 Copyright (C) 2001-6, Anthony Harrison anh23@pitt.edu * (jactr.org) This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of the License, * or (at your option) any later version. This library is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See * the GNU Lesser General Public License for more details. You should have * received a copy of the GNU Lesser General Public License along with this * library; if not, write to the Free Software Foundation, Inc., 59 Temple * Place, Suite 330, Boston, MA 02111-1307 USA */ package org.jactr.core.module.procedural; import java.util.Collection; import java.util.concurrent.CompletableFuture; import java.util.concurrent.Executor; import org.jactr.core.buffer.IActivationBuffer; import org.jactr.core.module.IModule; import org.jactr.core.module.procedural.event.IProceduralModuleListener; import org.jactr.core.production.IInstantiation; import org.jactr.core.production.IProduction; /** * specialized module for accessing procedural memory * * @author developer */ public interface IProceduralModule extends IModule { static public final String DEFAULT_PRODUCTION_FIRING_TIME = "DefaultProductionFiringTime"; static public final String NUMBER_OF_PRODUCTIONS_FIRED = "NumberOfProductionsFired"; /** * create a production, likely backed by the factory * * @param name * @return */ public CompletableFuture<IProduction> createProduction(String name); /** * add this production to procedural memory and check for duplicates * * @param production * @return */ public CompletableFuture<IProduction> addProduction(IProduction production); /** * return the named production * * @param name * @return */ public CompletableFuture<IProduction> getProduction(String name); /** * return all the productions * @return */ public CompletableFuture<Collection<IProduction>> getProductions(); /** * find the set of production instantiations that can fire based on the state * of the buffers and fire the notification events * * @param buffers * @return */ public CompletableFuture<Collection<IInstantiation>> getConflictSet( Collection<IActivationBuffer> buffers); /** * actually executed the production returning the amount of time it took to * fire this production and fire notification events. This should catch * and ModelTerminatedException and return Double.NaN if it catches it * * @param instantiation * @param firingTime TODO * @return */ public CompletableFuture<Double> fireProduction(IInstantiation instantiation, double firingTime); public CompletableFuture<IInstantiation> selectInstantiation( Collection<IInstantiation> instantiations); public void addListener(IProceduralModuleListener listener, Executor executor); public void removeListener(IProceduralModuleListener listener); /** * the default production firing time, aka default action time * * @return */ public double getDefaultProductionFiringTime(); public void setDefaultProductionFiringTime(double firingTime); /** * @return */ public long getNumberOfProductionsFired(); public void setNumberOfProductionsFired(long fired); public void setProductionSelector(IProductionSelector selector); public IProductionSelector getProductionSelector(); public void setProductionInstantiator(IProductionInstantiator instantiator); public IProductionInstantiator getProductionInstantiator(); public void setConflictSetAssembler(IConflictSetAssembler assembler); public IConflictSetAssembler getConflictSetAssembler(); }