/**
* Copyright (C) 2001-3, Anthony Harrison anh23@pitt.edu This library is free
* software; you can redistribute it and/or modify it under the terms of the GNU
* Lesser General Public License as published by the Free Software Foundation;
* either version 2.1 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details. You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package org.jactr.core.chunktype;
import java.util.Collection;
import org.jactr.core.chunk.IChunk;
import org.jactr.core.utils.IAdaptable;
/**
* This is the basic interface for the symbolic component of chunktypes. Since
* ChunkTypes can utilize an inheritance structure, implementations must be sure
* that added slots are propagated to children chunktypes and chunk instances.
* Likewise, the addition of new parents (not a common occurrence) should be
* propogated appropriately.
*
* @author harrison
* @created January 22, 2003
*/
public interface ISymbolicChunkType extends
org.jactr.core.slot.IUniqueSlotContainer, IAdaptable
{
/**
* Return the unique chunktype name. All chunktypes, like chunks, must have
* unique names.
*
* @return The chunkTypeName value
* @since
*/
public String getName();
/**
* Set the chunktype name. This should only be called once ? reseting the name
* after the model has added the chunktype can have unpredictable results.
*
* @param name
* The new chunkTypeName value
* @since
*/
public void setName(String name);
/**
* single inheritance parent access.
*
* @throws IllegalStateException
* if there are more than one parent
* @return
*/
public IChunkType getParent();
/**
* Return the immediate parent of this chunktype. multiple parents are
* possible to support multiple inheritance
*
* @return The parent value
* @since
*/
public Collection<IChunkType> getParents();
/**
* return an array of all the children chunk types
*
* @return The children value
* @since
*/
public Collection<IChunkType> getChildren();
/**
* Gets the numberOfChildren attribute of the ISymbolicChunkType object
*
* @return The numberOfChildren value
* @since
*/
public int getNumberOfChildren();
/**
* add a parent of this chunktype
* @return
*/
public IChunkType addParent(IChunkType ct);
/**
* add a chunktype as a child,
*/
public void addChild(IChunkType ct);
/**
* return all chunks of this type
*
* @return The chunks value
* @since
*/
public Collection<IChunk> getChunks();
/**
* add an encoded chunk to this chunktypes collection
*/
public void addChunk(IChunk c);
/**
* Gets the numberOfChunks attribute of the ISymbolicChunkType object
*
* @return The numberOfChunks value
* @since
*/
public int getNumberOfChunks();
/**
*
*/
public boolean isA(IChunkType ct);
/**
* Description of the Method
*
* @since
*/
public void dispose();
public void encode();
}