/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * Copyright (C) 2004 * & Matthias Schubert (schubert@dbs.ifi.lmu.de) * & Zhanna Melnikova-Albrecht (melnikov@cip.ifi.lmu.de) * & Rainer Holzmann (holzmann@cip.ifi.lmu.de) */ package weka.clusterers.forOPTICSAndDBScan.Utils; import weka.core.RevisionHandler; import weka.core.RevisionUtils; import java.util.ArrayList; import java.util.TreeMap; /** * <p> * UpdateQueue.java <br/> * Authors: Rainer Holzmann, Zhanna Melnikova-Albrecht, Matthias Schubert <br/> * Date: Aug 27, 2004 <br/> * Time: 5:36:35 PM <br/> * $ Revision 1.4 $ <br/> * </p> * * @author Matthias Schubert (schubert@dbs.ifi.lmu.de) * @author Zhanna Melnikova-Albrecht (melnikov@cip.ifi.lmu.de) * @author Rainer Holzmann (holzmann@cip.ifi.lmu.de) * @version $Revision: 1.3 $ */ public class UpdateQueue implements RevisionHandler { /** * Used to store the binary heap */ private ArrayList queue; /** * Used to get efficient access to the stored Objects */ private TreeMap objectPositionsInHeap; // ***************************************************************************************************************** // constructors // ***************************************************************************************************************** /** * Creates a new PriorityQueue (backed on a binary heap) with the ability to efficiently * update the priority of the stored objects in the heap. The ascending (!) queue is * dynamically growing and shrinking. */ public UpdateQueue() { queue = new ArrayList(); objectPositionsInHeap = new TreeMap(); } // ***************************************************************************************************************** // methods // ***************************************************************************************************************** /** * Adds a new Object to the queue * @param priority The priority associated with the object (in this case: the reachability-distance) * @param objectKey The key for this object * @param o */ public void add(double priority, Object o, String objectKey) { int objectPosition = 0; if (objectPositionsInHeap.containsKey(objectKey)) { objectPosition = ((Integer) objectPositionsInHeap.get(objectKey)).intValue(); if (((UpdateQueueElement) queue.get(objectPosition)).getPriority() <= priority) return; queue.set(objectPosition++, new UpdateQueueElement(priority, o, objectKey)); } else { queue.add(new UpdateQueueElement(priority, o, objectKey)); objectPosition = size(); } heapValueUpwards(objectPosition); } /** * Returns the priority for the object at the specified index * @param index the index of the object * @return priority */ public double getPriority(int index) { return ((UpdateQueueElement) queue.get(index)).getPriority(); } /** * Restores the heap after inserting a new object */ private void heapValueUpwards(int pos) { int a = pos; int c = a / 2; UpdateQueueElement recentlyInsertedElement = (UpdateQueueElement) queue.get(a - 1); /** ascending order! */ while (c > 0 && getPriority(c - 1) > recentlyInsertedElement.getPriority()) { queue.set(a - 1, queue.get(c - 1)); //shift parent-node down objectPositionsInHeap.put(((UpdateQueueElement) queue.get(a - 1)).getObjectKey(), new Integer(a - 1)); a = c; //(c <= 0) => no parent-node remains c = a / 2; } queue.set(a - 1, recentlyInsertedElement); objectPositionsInHeap.put(((UpdateQueueElement) queue.get(a - 1)).getObjectKey(), new Integer(a - 1)); } /** * Restores the heap after removing the next element */ private void heapValueDownwards() { int a = 1; int c = 2 * a; //descendant UpdateQueueElement updateQueueElement = (UpdateQueueElement) queue.get(a - 1); if (c < size() && (getPriority(c) < getPriority(c - 1))) c++; while (c <= size() && getPriority(c - 1) < updateQueueElement.getPriority()) { queue.set(a - 1, queue.get(c - 1)); objectPositionsInHeap.put(((UpdateQueueElement) queue.get(a - 1)).getObjectKey(), new Integer(a - 1)); a = c; c = 2 * a; if (c < size() && (getPriority(c) < getPriority(c - 1))) c++; } queue.set(a - 1, updateQueueElement); objectPositionsInHeap.put(((UpdateQueueElement) queue.get(a - 1)).getObjectKey(), new Integer(a - 1)); } /** * Returns the queue's size * @return size */ public int size() { return queue.size(); } /** * Tests, if the queue has some more elements left * @return true, if there are any elements left, else false */ public boolean hasNext() { return !(queue.size() == 0); } /** * Returns the element with the lowest priority * @return next element */ public UpdateQueueElement next() { UpdateQueueElement next = (UpdateQueueElement) queue.get(0); queue.set(0, queue.get(size() - 1)); queue.remove(size() - 1); objectPositionsInHeap.remove(next.getObjectKey()); if (hasNext()) { heapValueDownwards(); } return next; } /** * Returns the revision string. * * @return the revision */ public String getRevision() { return RevisionUtils.extract("$Revision: 1.3 $"); } }