package org.pokenet.server.network.message.shop;
import org.pokenet.server.network.message.PokenetMessage;
/**
* For when the client has no money
* @author shadowkanji
*
*/
public class ShopNoMoneyMessage extends PokenetMessage {
/**
* Constructor
*/
public ShopNoMoneyMessage() {
m_message = "Sn";
}
}