package org.pokenet.server.network.message.battle;
import org.pokenet.server.network.message.PokenetMessage;
/**
* Informs the client a battle has started
* @author shadowkanji
*
*/
public class BattleInitMessage extends PokenetMessage{
/**
* Constructor
* @param isWildBattle
* @param enemyPartySize
*/
public BattleInitMessage(boolean isWildBattle, int enemyPartySize) {
m_message = "bi" + (isWildBattle ? "1" : "0") + enemyPartySize;
}
}