package org.pokenet.server.network.message.battle; import org.pokenet.server.network.message.PokenetMessage; /** * Informs the client a battle has started * @author shadowkanji * */ public class BattleInitMessage extends PokenetMessage{ /** * Constructor * @param isWildBattle * @param enemyPartySize */ public BattleInitMessage(boolean isWildBattle, int enemyPartySize) { m_message = "bi" + (isWildBattle ? "1" : "0") + enemyPartySize; } }