package org.pokenet.server.network.message;
/**
* A sprite change packet
* @author shadowkanji
*
*/
public class SpriteChangeMessage extends PokenetMessage {
/**
* Constructor
* @param playerId
* @param sprite
*/
public SpriteChangeMessage(int playerId, int sprite) {
m_message = "cS" + playerId + "," + sprite;
}
}