package org.pokenet.server.network.message; import org.pokenet.server.backend.entity.PlayerChar.RequestType; /** * A request packet * @author shadowkanji * */ public class RequestMessage extends PokenetMessage { /** * Constructor * @param t * @param playerName */ public RequestMessage(RequestType t, String playerName) { switch(t) { case BATTLE: m_message = "rb" + playerName; break; case TRADE: m_message = "rt" + playerName; break; } } }