package org.pokenet.server.network.message;
import org.pokenet.server.backend.entity.PlayerChar.RequestType;
/**
* A request packet
* @author shadowkanji
*
*/
public class RequestMessage extends PokenetMessage {
/**
* Constructor
* @param t
* @param playerName
*/
public RequestMessage(RequestType t, String playerName) {
switch(t) {
case BATTLE:
m_message = "rb" + playerName;
break;
case TRADE:
m_message = "rt" + playerName;
break;
}
}
}