package org.pokenet.server.backend.entity;
import org.pokenet.server.battle.Pokemon;
/**
* Represents a Pokemon box.
* @author shadowkanji
*
*/
public class PokemonBox {
private Pokemon [] m_pokemon;
/**
* Sets the pokemon in this box
* @param pokes
*/
public void setPokemon(Pokemon [] pokes) {
m_pokemon = pokes;
}
/**
* Returns all pokemon
* @return
*/
public Pokemon [] getPokemon() {
return m_pokemon;
}
/**
* Returns a specific pokemon
* @param i
* @return
*/
public Pokemon getPokemon(int i) {
return m_pokemon[i];
}
/**
* Sets a specific pokemon
* @param index
* @param p
*/
public void setPokemon(int index, Pokemon p) {
m_pokemon[index] = p;
}
}