package org.pokenet.server.backend.entity; import org.pokenet.server.battle.Pokemon; /** * Represents a Pokemon box. * @author shadowkanji * */ public class PokemonBox { private Pokemon [] m_pokemon; /** * Sets the pokemon in this box * @param pokes */ public void setPokemon(Pokemon [] pokes) { m_pokemon = pokes; } /** * Returns all pokemon * @return */ public Pokemon [] getPokemon() { return m_pokemon; } /** * Returns a specific pokemon * @param i * @return */ public Pokemon getPokemon(int i) { return m_pokemon[i]; } /** * Sets a specific pokemon * @param index * @param p */ public void setPokemon(int index, Pokemon p) { m_pokemon[index] = p; } }