/*
* ParalysisEffect.java
*
* Created on December 23, 2006, 12:11 PM
*
* This file is a part of Shoddy Battle.
* Copyright (C) 2006 Colin Fitzpatrick
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, visit the Free Software Foundation, Inc.
* online at http://gnu.org.
*/
package org.pokenet.server.battle.mechanics.statuses;
import org.pokenet.server.battle.BattleField;
import org.pokenet.server.battle.Pokemon;
/**
*
* @author Colin
*/
public class ParalysisEffect extends StatusEffect {
/** Creates a new instance of ConfuseEffect */
public ParalysisEffect() {
m_lock = SPECIAL_EFFECT_LOCK;
}
public String getName() {
return "Paralysis";
}
/**
* Paralysis stays through switching out.
*/
public boolean switchOut(Pokemon p) {
return false;
}
public boolean tick(Pokemon p) {
return false;
}
public int getTier() {
return 2;
}
public boolean apply(Pokemon p) {
if (p.hasAbility("Limber")) {
return false;
}
if (!p.hasAbility("Quick Feet")) {
p.getMultiplier(Pokemon.S_SPEED).divideBy(4.0);
}
return true;
}
public void unapply(Pokemon p) {
if (!p.hasAbility("Quick Feet")) {
p.getMultiplier(Pokemon.S_SPEED).multiplyBy(4.0);
}
}
public String getDescription() {
return " is paralysed! It may be unable to move!";
}
/**
* Paralysis has a 25% chance of immobolising the afflicted pokemon.
*/
public boolean immobilises(Pokemon poke) {
BattleField field = poke.getField();
if (field.getRandom().nextDouble() <= 0.25) {
field.showMessage(poke.getName() + " is paralysed! It can't move!");
return true;
}
return false;
}
}