package org.pokenet.server.backend.entity; import org.pokenet.server.battle.Pokemon; /** * An interface for objects that can be traded with * @author shadowkanji * */ public interface Tradeable { /** * Returns IP address of char * @return */ public String getIpAddress(); /** * Gets the name of the tradeable char * @return */ public String getName(); /** * Returns the money for this char * @return */ public int getMoney(); /** * Sets the money for this char * @param money */ public void setMoney(int money); /** * Gets the party of the char * @return */ public Pokemon [] getParty(); /** * Sets if the char accepted the other char's offer * @param b */ public void setTradeAccepted(boolean b); /** * Cancels the trade */ public void cancelTrade(); /** * Ends trading for this char * NOTE: Called by cancelTrade and when the trade is completed */ public void finishTrading(); /** * Returns true if this char accepted the offer from the other char * @return */ public boolean acceptedTradeOffer(); /** * Cancels this char's offer */ public void cancelTradeOffer(); /** * Handles receiving a trade offer * @param o */ public void receiveTradeOffer(TradeOffer [] o); /** * Handles the other player cancelling */ public void receiveTradeOfferCancelation(); /** * Sets the trade for this char * @param t */ public void setTrade(Trade t); /** * Returns the trade for this char * @return */ public Trade getTrade(); /** * Returns true if this char is trading * @return */ public boolean isTrading(); }