package org.pokenet.server.backend.item;
import org.simpleframework.xml.Element;
/**
* Stores drop data for a Pokemon
* @author shadowkanji
*
*/
public class DropData {
@Element
private int m_item;
@Element
private int m_probability;
/**
* Constructor
*/
public DropData() {}
/**
* Alternative constructor
* @param item
* @param probability
*/
public DropData(int item, int probability) {
m_item = item;
m_probability = probability;
}
/**
* Returns the item number
* @return
*/
public int getItemNumber() {
return m_item;
}
/**
* Returns the probability that the item is dropped
* @return
*/
public int getProbability() {
return m_probability;
}
/**
* Sets the probability of the item being dropped
* @param p
*/
public void setProbability(int p) {
m_probability = p;
}
/**
* Sets the item that is dropped
* @param i
*/
public void setItemNumber(int i) {
m_item = i;
}
}