package org.pokenet.server.backend.item; import org.simpleframework.xml.Element; /** * Stores drop data for a Pokemon * @author shadowkanji * */ public class DropData { @Element private int m_item; @Element private int m_probability; /** * Constructor */ public DropData() {} /** * Alternative constructor * @param item * @param probability */ public DropData(int item, int probability) { m_item = item; m_probability = probability; } /** * Returns the item number * @return */ public int getItemNumber() { return m_item; } /** * Returns the probability that the item is dropped * @return */ public int getProbability() { return m_probability; } /** * Sets the probability of the item being dropped * @param p */ public void setProbability(int p) { m_probability = p; } /** * Sets the item that is dropped * @param i */ public void setItemNumber(int i) { m_item = i; } }