package disparity.rpg.skills.offensiveSkills;
import disparity.rpg.being.Being;
import disparity.rpg.skills.OffensiveSkill;
public class Magic extends OffensiveSkill{
public Magic() {
super();
}
public Magic(Being b){
name = "One Handed";
lvl = 5;
exp = 0;
lvlXp = 20;
desc = "Skill that governors all abilities in magic.";
damBonus = this.getBonus();
addAbilities(b);
}
public void addAbilities(Being b){
switch(lvl){
case 1:
break;
case 2:
break;
case 3:
break;
case 4:
break;
case 5:
break;
default:
System.out.println("Does not have any Abilitys to add...");
break;
}
}
}