package disparity.rpg.skills; import disparity.rpg.being.Being; public class OffensiveSkill extends Skill{ public OffensiveSkill() { super(); } public int damBonus; @Override public void level(Being b){ if(exp >= lvlXp) lvl++; damBonus = this.getBonus(); addAbilities(b); } public int getBonus(){ return lvl / 2; } @Override public void skillStats(){ super.skillStats(); System.out.println("Damage Bonus "+ damBonus); System.out.println(); } }