package disparity.rpg.skills;
import disparity.rpg.being.Being;
public class OffensiveSkill extends Skill{
public OffensiveSkill() {
super();
}
public int damBonus;
@Override
public void level(Being b){
if(exp >= lvlXp)
lvl++;
damBonus = this.getBonus();
addAbilities(b);
}
public int getBonus(){
return lvl / 2;
}
@Override
public void skillStats(){
super.skillStats();
System.out.println("Damage Bonus "+ damBonus);
System.out.println();
}
}