package disparity.rpg.items.armor; import disparity.rpg.items.Armor; import disparity.rpg.items.Quality; public class Chestplate extends Armor{ /** * Chestplate constructor * * Chestplate have a base AC bonus of 3 */ public Chestplate(Quality quality){ super("Chestplate", quality, 3); } /** * Empty Constructor for reading * Beings from JSON files */ public Chestplate() { } }