package disparity.rpg.items.armor;
import disparity.rpg.items.Armor;
import disparity.rpg.items.Quality;
public class Chestplate extends Armor{
/**
* Chestplate constructor
*
* Chestplate have a base AC bonus of 3
*/
public Chestplate(Quality quality){
super("Chestplate", quality, 3);
}
/**
* Empty Constructor for reading
* Beings from JSON files
*/
public Chestplate() {
}
}