package disparity.game; import java.util.logging.Level; import java.util.logging.Logger; import org.newdawn.slick.AppGameContainer; import org.newdawn.slick.SlickException; public class Main { private static int windowX = 640, windowY = 480; public static void main(final String[] args) { //Run the actual Slick2D game Thread graphicsWindow = new Thread(new Runnable() { @Override public void run() { try { // Create Window AppGameContainer appgc = new AppGameContainer(new DisparityGame("Disparity")); appgc.setDisplayMode(windowX, windowY, false); appgc.setVSync(true); appgc.start(); } catch (SlickException e) { Logger.getLogger(DisparityGame.class.getName()).log(Level.SEVERE,"An error has occurred.", e); } } }); graphicsWindow.start(); //Open the editor window /*Thread editorWindow = new Thread(new Runnable() { @Override public void run() { RPGDevMainWindow.run(args); } }); editorWindow.start(); */ } }