package disparity.game;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.SlickException;
public class Main {
private static int windowX = 640, windowY = 480;
public static void main(final String[] args) {
//Run the actual Slick2D game
Thread graphicsWindow = new Thread(new Runnable() {
@Override
public void run() {
try {
// Create Window
AppGameContainer appgc = new AppGameContainer(new DisparityGame("Disparity"));
appgc.setDisplayMode(windowX, windowY, false);
appgc.setVSync(true);
appgc.start();
} catch (SlickException e) {
Logger.getLogger(DisparityGame.class.getName()).log(Level.SEVERE,"An error has occurred.", e);
}
}
});
graphicsWindow.start();
//Open the editor window
/*Thread editorWindow = new Thread(new Runnable() {
@Override
public void run() {
RPGDevMainWindow.run(args);
}
});
editorWindow.start();
*/
}
}