/* * This file is part of the Haven & Hearth game client. * Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and * Björn Johannessen <johannessen.bjorn@gmail.com> * * Redistribution and/or modification of this file is subject to the * terms of the GNU Lesser General Public License, version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Other parts of this source tree adhere to other copying * rights. Please see the file `COPYING' in the root directory of the * source tree for details. * * A copy the GNU Lesser General Public License is distributed along * with the source tree of which this file is a part in the file * `doc/LPGL-3'. If it is missing for any reason, please see the Free * Software Foundation's website at <http://www.fsf.org/>, or write * to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ package haven.glsl; public class Vec4Cons extends Expression { public static final Vec4Cons z = new Vec4Cons(FloatLiteral.z, FloatLiteral.z, FloatLiteral.z, FloatLiteral.z); public static final Vec4Cons u = new Vec4Cons(FloatLiteral.u, FloatLiteral.u, FloatLiteral.u, FloatLiteral.u); public final Expression[] els; public Vec4Cons(Expression... els) { if((els.length < 1) || (els.length > 4)) throw(new RuntimeException("Invalid number of arguments for vec4: " + els.length)); this.els = els; } public Vec4Cons process(Context ctx) { Expression[] nels = new Expression[els.length]; for(int i = 0; i < els.length; i++) nels[i] = els[i].process(ctx); return(new Vec4Cons(nels)); } public void output(Output out) { out.write("vec4("); els[0].output(out); for(int i = 1; i < els.length; i++) { out.write(", "); els[i].output(out); } out.write(")"); } }