/* * This file is part of the Haven & Hearth game client. * Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and * Björn Johannessen <johannessen.bjorn@gmail.com> * * Redistribution and/or modification of this file is subject to the * terms of the GNU Lesser General Public License, version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Other parts of this source tree adhere to other copying * rights. Please see the file `COPYING' in the root directory of the * source tree for details. * * A copy the GNU Lesser General Public License is distributed along * with the source tree of which this file is a part in the file * `doc/LPGL-3'. If it is missing for any reason, please see the Free * Software Foundation's website at <http://www.fsf.org/>, or write * to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ package haven.glsl; public abstract class Type { private static class Simple extends Type { private final String name; private Simple(String name) { this.name = name; } public String name(Context ctx) {return(name);} public String toString() {return(name);} } public static final Type VOID = new Simple("void"); public static final Type INT = new Simple("int"); public static final Type FLOAT = new Simple("float"); public static final Type VEC2 = new Simple("vec2"); public static final Type VEC3 = new Simple("vec3"); public static final Type VEC4 = new Simple("vec4"); public static final Type IVEC2 = new Simple("ivec2"); public static final Type IVEC3 = new Simple("ivec3"); public static final Type IVEC4 = new Simple("ivec4"); public static final Type MAT3 = new Simple("mat3"); public static final Type MAT4 = new Simple("mat4"); public static final Type SAMPLER2D = new Simple("sampler2D"); public static final Type SAMPLER2DMS = new Simple("sampler2DMS"); public static final Type SAMPLER3D = new Simple("sampler3D"); public static final Type SAMPLERCUBE = new Simple("samplerCube"); public abstract String name(Context ctx); }