/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven.glsl;
public abstract class Type {
private static class Simple extends Type {
private final String name;
private Simple(String name) {
this.name = name;
}
public String name(Context ctx) {return(name);}
public String toString() {return(name);}
}
public static final Type VOID = new Simple("void");
public static final Type INT = new Simple("int");
public static final Type FLOAT = new Simple("float");
public static final Type VEC2 = new Simple("vec2");
public static final Type VEC3 = new Simple("vec3");
public static final Type VEC4 = new Simple("vec4");
public static final Type IVEC2 = new Simple("ivec2");
public static final Type IVEC3 = new Simple("ivec3");
public static final Type IVEC4 = new Simple("ivec4");
public static final Type MAT3 = new Simple("mat3");
public static final Type MAT4 = new Simple("mat4");
public static final Type SAMPLER2D = new Simple("sampler2D");
public static final Type SAMPLER2DMS = new Simple("sampler2DMS");
public static final Type SAMPLER3D = new Simple("sampler3D");
public static final Type SAMPLERCUBE = new Simple("samplerCube");
public abstract String name(Context ctx);
}