/* * This file is part of the Haven & Hearth game client. * Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and * Björn Johannessen <johannessen.bjorn@gmail.com> * * Redistribution and/or modification of this file is subject to the * terms of the GNU Lesser General Public License, version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Other parts of this source tree adhere to other copying * rights. Please see the file `COPYING' in the root directory of the * source tree for details. * * A copy the GNU Lesser General Public License is distributed along * with the source tree of which this file is a part in the file * `doc/LPGL-3'. If it is missing for any reason, please see the Free * Software Foundation's website at <http://www.fsf.org/>, or write * to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ package haven; import javax.media.opengl.*; public class TexE extends TexGL { public final int ifmt, dfmt, dtype; public boolean invert; public TexE(Coord sz, int ifmt, int dfmt, int dtype, boolean invert) { super(sz, sz); this.ifmt = ifmt; this.dfmt = dfmt; this.dtype = dtype; this.invert = invert; } public TexE(Coord sz, int ifmt, int dfmt, int dtype) { this(sz, ifmt, dfmt, dtype, true); } public TexE(Coord sz) { this(sz, GL.GL_RGBA, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE); } protected void fill(GOut g) { GL gl = g.gl; gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, ifmt, tdim.x, tdim.y, 0, dfmt, dtype, null); } public void render(GOut g, Coord c, Coord ul, Coord br, Coord sz) { if(invert) super.render(g, c, new Coord(ul.x, br.y), new Coord(br.x, ul.y), sz); else super.render(g, c, ul, br, sz); } }