/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven;
import javax.media.opengl.*;
public class TexE extends TexGL {
public final int ifmt, dfmt, dtype;
public boolean invert;
public TexE(Coord sz, int ifmt, int dfmt, int dtype, boolean invert) {
super(sz, sz);
this.ifmt = ifmt;
this.dfmt = dfmt;
this.dtype = dtype;
this.invert = invert;
}
public TexE(Coord sz, int ifmt, int dfmt, int dtype) {
this(sz, ifmt, dfmt, dtype, true);
}
public TexE(Coord sz) {
this(sz, GL.GL_RGBA, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE);
}
protected void fill(GOut g) {
GL gl = g.gl;
gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, ifmt, tdim.x, tdim.y, 0, dfmt, dtype, null);
}
public void render(GOut g, Coord c, Coord ul, Coord br, Coord sz) {
if(invert)
super.render(g, c, new Coord(ul.x, br.y), new Coord(br.x, ul.y), sz);
else
super.render(g, c, ul, br, sz);
}
}