/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven;
public interface RenderLink {
public Rendered make();
@Resource.LayerName("rlink")
public class Res extends Resource.Layer {
public transient final RenderLink l;
public Res(Resource res, byte[] buf) {
res.super();
int t = buf[0];
int[] off = {1};
if(t == 0) {
String meshnm = Utils.strd(buf, off);
int meshver = Utils.uint16d(buf, off[0]); off[0] += 2;
final int meshid = Utils.int16d(buf, off[0]); off[0] += 2;
String matnm = Utils.strd(buf, off);
int matver = Utils.uint16d(buf, off[0]); off[0] += 2;
final int matid = Utils.int16d(buf, off[0]); off[0] += 2;
final Resource mesh = Resource.load(meshnm, meshver);
final Resource mat = Resource.load(matnm, matver);
l = new RenderLink() {
Rendered res = null;
public Rendered make() {
if(res == null) {
FastMesh m = null;
for(FastMesh.MeshRes mr : mesh.layers(FastMesh.MeshRes.class)) {
if((meshid < 0) || (mr.id == meshid)) {
m = mr.m;
break;
}
}
Material M = null;
for(Material.Res mr : mat.layers(Material.Res.class)) {
if((matid < 0) || (mr.id == matid)) {
M = mr.get();
break;
}
}
res = M.apply(m);
}
return(res);
}
};
} else if(t == 1) {
String nm = Utils.strd(buf, off);
int ver = Utils.uint16d(buf, off[0]); off[0] += 2;
final Resource amb = Resource.load(nm, ver);
l = new RenderLink() {
public Rendered make() {
return(new ActAudio.Ambience(amb));
}
};
} else {
throw(new Resource.LoadException("Invalid renderlink type: " + t, getres()));
}
}
public void init() {
}
}
}