/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven;
import java.awt.Color;
public class FColor {
public float r, g, b, a;
public FColor(float r, float g, float b, float a) {
this.r = r;
this.g = g;
this.b = b;
this.a = a;
}
public FColor(float r, float g, float b) {
this(r, g, b, 1);
}
public FColor(Color c, float f) {
this(f * c.getRed() / 255.0f,
f * c.getGreen() / 255.0f,
f * c.getBlue() / 255.0f,
c.getAlpha() / 255.0f);
}
public FColor(Color c) {
this(c, 1);
}
public FColor blend(FColor o, float f) {
float F = 1.0f - f;
return(new FColor((r * F) + (o.r * f),
(g * F) + (o.g * f),
(b * F) + (o.b * f),
(a * F) + (o.a * f)));
}
public float[] to3a() {
return(new float[] {r, g, b});
}
public float[] to4a() {
return(new float[] {r, g, b, a});
}
public String toString() {
return(String.format("color(%f, %f, %f, %f)", r, g, b, a));
}
}