/* * This file is part of the Haven & Hearth game client. * Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and * Björn Johannessen <johannessen.bjorn@gmail.com> * * Redistribution and/or modification of this file is subject to the * terms of the GNU Lesser General Public License, version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Other parts of this source tree adhere to other copying * rights. Please see the file `COPYING' in the root directory of the * source tree for details. * * A copy the GNU Lesser General Public License is distributed along * with the source tree of which this file is a part in the file * `doc/LPGL-3'. If it is missing for any reason, please see the Free * Software Foundation's website at <http://www.fsf.org/>, or write * to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ package haven; public class TexSI extends Tex { public final Tex parent; private final Coord ul; public TexSI(Tex parent, Coord ul, Coord sz) { super(sz); this.parent = parent; this.ul = ul; } public float tcx(int x) { return(parent.tcx(x + ul.x)); } public float tcy(int y) { return(parent.tcy(y + ul.y)); } public void render(GOut g, Coord c, Coord ul, Coord br, Coord sz) { parent.render(g, c, this.ul.add(ul), this.ul.add(br), sz); } public GLState draw() { return(parent.draw()); } public GLState clip() { return(parent.clip()); } }