/* * This file is part of the Haven & Hearth game client. * Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and * Björn Johannessen <johannessen.bjorn@gmail.com> * * Redistribution and/or modification of this file is subject to the * terms of the GNU Lesser General Public License, version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Other parts of this source tree adhere to other copying * rights. Please see the file `COPYING' in the root directory of the * source tree for details. * * A copy the GNU Lesser General Public License is distributed along * with the source tree of which this file is a part in the file * `doc/LPGL-3'. If it is missing for any reason, please see the Free * Software Foundation's website at <http://www.fsf.org/>, or write * to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ package haven.glsl; import java.util.*; public class ProgramContext { public final VertexContext vctx; public final FragmentContext fctx; public final Set<Uniform> uniforms = new HashSet<Uniform>(); public final Set<Attribute> attribs = new HashSet<Attribute>(); public final Map<Symbol, String> symtab = new HashMap<Symbol, String>(); public final Map<String, Symbol> rsymtab = new HashMap<String, Symbol>(); public int symgen = 1; public boolean dump = false; private final Collection<Object> mods = new LinkedList<Object>(); public static final Variable gl_LightSource = new Variable.Implicit(new Array(Struct.gl_LightSourceParameters), new Symbol.Fix("gl_LightSource")); public static final Variable gl_FrontMaterial = new Variable.Implicit(Struct.gl_MaterialParameters, new Symbol.Fix("gl_FrontMaterial")); public ProgramContext() { vctx = new VertexContext(this); fctx = new FragmentContext(this); } public void module(Object mod) { mods.add(mod); } public <T> T getmod(Class<T> cl) { T ret = null; for(Object mod : mods) { if(cl.isInstance(mod)) { if(ret == null) ret = cl.cast(mod); else throw(new RuntimeException("multiple modules of " + cl + " installed: " + ret + " and " + mod)); } } return(ret); } }