/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven.glsl;
import java.util.*;
public class ProgramContext {
public final VertexContext vctx;
public final FragmentContext fctx;
public final Set<Uniform> uniforms = new HashSet<Uniform>();
public final Set<Attribute> attribs = new HashSet<Attribute>();
public final Map<Symbol, String> symtab = new HashMap<Symbol, String>();
public final Map<String, Symbol> rsymtab = new HashMap<String, Symbol>();
public int symgen = 1;
public boolean dump = false;
private final Collection<Object> mods = new LinkedList<Object>();
public static final Variable gl_LightSource = new Variable.Implicit(new Array(Struct.gl_LightSourceParameters), new Symbol.Fix("gl_LightSource"));
public static final Variable gl_FrontMaterial = new Variable.Implicit(Struct.gl_MaterialParameters, new Symbol.Fix("gl_FrontMaterial"));
public ProgramContext() {
vctx = new VertexContext(this);
fctx = new FragmentContext(this);
}
public void module(Object mod) {
mods.add(mod);
}
public <T> T getmod(Class<T> cl) {
T ret = null;
for(Object mod : mods) {
if(cl.isInstance(mod)) {
if(ret == null)
ret = cl.cast(mod);
else
throw(new RuntimeException("multiple modules of " + cl + " installed: " + ret + " and " + mod));
}
}
return(ret);
}
}