/* * This file is part of the Haven & Hearth game client. * Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and * Björn Johannessen <johannessen.bjorn@gmail.com> * * Redistribution and/or modification of this file is subject to the * terms of the GNU Lesser General Public License, version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Other parts of this source tree adhere to other copying * rights. Please see the file `COPYING' in the root directory of the * source tree for details. * * A copy the GNU Lesser General Public License is distributed along * with the source tree of which this file is a part in the file * `doc/LPGL-3'. If it is missing for any reason, please see the Free * Software Foundation's website at <http://www.fsf.org/>, or write * to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ package haven.glsl; import java.util.*; public class Mul extends Expression { public final Expression[] terms; public Mul(Expression... terms) { if(terms.length < 1) throw(new RuntimeException("Must have more than zero terms")); this.terms = terms; } public Mul process(Context ctx) { Expression[] terms = new Expression[this.terms.length]; for(int i = 0; i < terms.length; i++) terms[i] = this.terms[i].process(ctx); return(new Mul(terms)); } public void output(Output out) { out.write("("); terms[0].output(out); for(int i = 1; i < terms.length; i++) { out.write(" * "); terms[i].output(out); } out.write(")"); } }