/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven.glsl;
import java.util.*;
public class Mul extends Expression {
public final Expression[] terms;
public Mul(Expression... terms) {
if(terms.length < 1)
throw(new RuntimeException("Must have more than zero terms"));
this.terms = terms;
}
public Mul process(Context ctx) {
Expression[] terms = new Expression[this.terms.length];
for(int i = 0; i < terms.length; i++)
terms[i] = this.terms[i].process(ctx);
return(new Mul(terms));
}
public void output(Output out) {
out.write("(");
terms[0].output(out);
for(int i = 1; i < terms.length; i++) {
out.write(" * ");
terms[i].output(out);
}
out.write(")");
}
}