/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven.glsl;
public class If extends Statement {
public final Expression cond;
public final Statement t, f;
public If(Expression cond, Statement t, Statement f) {
this.cond = cond;
this.t = t;
this.f = f;
}
public If(Expression cond, Statement t) {
this(cond, t, null);
}
public If process(Context ctx) {
return(new If(cond.process(ctx), t.process(ctx), (f == null)?null:(f.process(ctx))));
}
public void output(Output out) {
out.write("if(");
cond.output(out);
out.write(")");
if(t instanceof Block) {
Block tb = (Block)t;
out.write(" ");
tb.trail(out, false);
if(f != null)
out.write(" else");
} else {
out.write("\n"); out.indent++; out.indent();
t.output(out);
out.indent--;
if(f != null) {
out.write("\n");
out.indent();
out.write("else");
}
}
if(f != null) {
if(f instanceof Block) {
Block fb = (Block)f;
out.write(" ");
fb.trail(out, false);
} else {
out.write("\n"); out.indent++; out.indent();
f.output(out);
out.indent--;
}
}
}
}