package com.pixelutilitys.models.renderers; import com.pixelutilitys.models.ModelRadio; import cpw.mods.fml.client.FMLClientHandler; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; public class RadioBlockRenderer extends TileEntitySpecialRenderer { ModelRadio model = new ModelRadio(); private static final ResourceLocation field_110422_t = new ResourceLocation("pixelutilitys", "textures/specialmodels/radioentity.png"); @Override public void renderTileEntityAt(TileEntity tileentity, double d0, double d1, double d2, float f) { GL11.glDisable(GL11.GL_CULL_FACE); GL11.glPushMatrix(); switch (tileentity.getBlockMetadata()) { default: GL11.glTranslatef((float) d0 + 0.45f, (float) d1 + 0.4f, (float) d2 + 0.4f); GL11.glRotatef(180f, 1f, 0f, 0f); GL11.glRotatef(180f, 0f, 1f, 0f); break; case 1: GL11.glTranslatef((float) d0 + 0.7f, (float) d1 + 0.4f, (float) d2 + 0.45f); GL11.glRotatef(180f, 1f, 0f, 0f); GL11.glRotatef(270f, 0f, 1f, 0f); break; case 2: GL11.glTranslatef((float) d0 + 0.55f, (float) d1 + 0.4f, (float) d2 + 0.7f); GL11.glRotatef(180f, 1f, 0f, 0f); GL11.glRotatef(360f, 0f, 1f, 0f); break; case 3: GL11.glTranslatef((float) d0 + 0.4f, (float) d1 + 0.4f, (float) d2 + 0.55f); GL11.glRotatef(180f, 1f, 0f, 0f); GL11.glRotatef(90f, 0f, 1f, 0f); break; } FMLClientHandler.instance().getClient().renderEngine.bindTexture(field_110422_t); model.render(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.1f); GL11.glPopMatrix(); } }