package com.pixelutilitys.models.renderers; import cpw.mods.fml.common.registry.GameRegistry; import net.minecraft.block.Block; import net.minecraftforge.common.config.Configuration; public class BlockHandler { public static Block NewGrassBlock; public static Block PokeDirtBlock; public static void configureBlocks(Configuration config) { } public static void registerBlocks(GameRegistry registry) {//TODO - is this used? GameRegistry.registerBlock(NewGrassBlock, "PokeGrass"); GameRegistry.registerBlock(PokeDirtBlock, "PokeDirt"); } }