package com.pixelutilitys.arcade.system.programs;
import com.pixelutilitys.arcade.system.OS;
import java.awt.image.BufferedImage;
public interface IProgram {
public OS getOS();
public void load();
public void initialize();
public void unload();
public String getTitle();
public void onKeyUp(int i);
public void onKeyDown(int i);
public BufferedImage getImage();
}