package com.pixelutilitys.models;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelRug extends ModelBase {
//fields
ModelRenderer Rug;
public ModelRug() {
textureWidth = 128;
textureHeight = 128;
Rug = new ModelRenderer(this, 0, 0);
Rug.addBox(0F, 0F, 0F, 32, 0, 16);
Rug.setRotationPoint(-8F, 23.9F, -8F);
Rug.setTextureSize(128, 128);
Rug.mirror = true;
setRotation(Rug, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
Rug.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}