// Date: 2/7/2014 9:20:18 PM // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package com.pixelutilitys.models.Pokedolls; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class TotodilePokedollModel extends ModelBase { //fields ModelRenderer Body_Lower; ModelRenderer Body_Higher; ModelRenderer Leg_Base_Left; ModelRenderer Leg_Tip_Left; ModelRenderer Leg_Base_Right; ModelRenderer Leg_Tip_Right; ModelRenderer Lower_Jaw; ModelRenderer Head_Back; ModelRenderer Upper_Jaw; ModelRenderer Eye_Left; ModelRenderer Eye_Right; ModelRenderer Arm_Left; ModelRenderer Arm_Right; ModelRenderer Tail_base; ModelRenderer Tail_Middle; ModelRenderer Tail_Tip; ModelRenderer Shape1; ModelRenderer Shape2; public TotodilePokedollModel() { textureWidth = 64; textureHeight = 32; Body_Lower = new ModelRenderer(this, 0, 0); Body_Lower.addBox(-2.5F, 0F, -2.5F, 5, 4, 5); Body_Lower.setRotationPoint(0F, 20F, 0F); Body_Lower.setTextureSize(64, 32); Body_Lower.mirror = true; setRotation(Body_Lower, 0F, 0F, 0F); Body_Higher = new ModelRenderer(this, 0, 9); Body_Higher.addBox(-2F, -3F, -2F, 4, 3, 4); Body_Higher.setRotationPoint(0F, 20F, 0F); Body_Higher.setTextureSize(64, 32); Body_Higher.mirror = true; setRotation(Body_Higher, 0F, 0F, 0F); Leg_Base_Left = new ModelRenderer(this, 0, 16); Leg_Base_Left.addBox(-3.5F, 1F, 0.5F, 3, 3, 3); Leg_Base_Left.setRotationPoint(0F, 20F, 0F); Leg_Base_Left.setTextureSize(64, 32); Leg_Base_Left.mirror = true; setRotation(Leg_Base_Left, 0F, -0.2617994F, 0F); Leg_Tip_Left = new ModelRenderer(this, 12, 21); Leg_Tip_Left.addBox(-3F, -1.5F, 4F, 2, 4, 1); Leg_Tip_Left.setRotationPoint(0F, 20F, 0F); Leg_Tip_Left.setTextureSize(64, 32); Leg_Tip_Left.mirror = true; setRotation(Leg_Tip_Left, -0.3490659F, -0.2617994F, 0F); Leg_Base_Right = new ModelRenderer(this, 0, 22); Leg_Base_Right.addBox(0.5F, 1F, 0.5F, 3, 3, 3); Leg_Base_Right.setRotationPoint(0F, 20F, 0F); Leg_Base_Right.setTextureSize(64, 32); Leg_Base_Right.mirror = true; setRotation(Leg_Base_Right, 0F, 0.2617994F, 0F); Leg_Tip_Right = new ModelRenderer(this, 12, 21); Leg_Tip_Right.addBox(1F, -1.5F, 4F, 2, 4, 1); Leg_Tip_Right.setRotationPoint(0F, 20F, 0F); Leg_Tip_Right.setTextureSize(64, 32); Leg_Tip_Right.mirror = true; setRotation(Leg_Tip_Right, -0.3490659F, 0.2617994F, 0F); Lower_Jaw = new ModelRenderer(this, 34, 7); Lower_Jaw.addBox(-2F, -4F, -0.5F, 4, 1, 4); Lower_Jaw.setRotationPoint(0F, 20F, 0F); Lower_Jaw.setTextureSize(64, 32); Lower_Jaw.mirror = true; setRotation(Lower_Jaw, -0.2617994F, 0F, 0F); Head_Back = new ModelRenderer(this, 20, 0); Head_Back.addBox(-2F, -6F, -1.5F, 4, 3, 3); Head_Back.setRotationPoint(0F, 20F, 0F); Head_Back.setTextureSize(64, 32); Head_Back.mirror = true; setRotation(Head_Back, 0F, 0F, 0F); Upper_Jaw = new ModelRenderer(this, 34, 0); Upper_Jaw.addBox(-2F, -6F, 0.7F, 4, 2, 5); Upper_Jaw.setRotationPoint(0F, 20F, 0F); Upper_Jaw.setTextureSize(64, 32); Upper_Jaw.mirror = true; setRotation(Upper_Jaw, 0.2617994F, 0F, 0F); Eye_Left = new ModelRenderer(this, 20, 6); Eye_Left.addBox(-2F, -4.3F, 4.4F, 1, 3, 2); Eye_Left.setRotationPoint(0F, 20F, 0F); Eye_Left.setTextureSize(64, 32); Eye_Left.mirror = true; setRotation(Eye_Left, 1.047198F, 0F, 0F); Eye_Right = new ModelRenderer(this, 26, 6); Eye_Right.addBox(1F, -4.3F, 4.4F, 1, 3, 2); Eye_Right.setRotationPoint(0F, 20F, 0F); Eye_Right.setTextureSize(64, 32); Eye_Right.mirror = true; setRotation(Eye_Right, 1.047198F, 0F, 0F); Arm_Left = new ModelRenderer(this, 18, 23); Arm_Left.addBox(-3.5F, -0.7F, -1F, 1, 5, 2); Arm_Left.setRotationPoint(0F, 20F, 0F); Arm_Left.setTextureSize(64, 32); Arm_Left.mirror = true; setRotation(Arm_Left, 0F, 0F, 0.7853982F); Arm_Right = new ModelRenderer(this, 18, 16); Arm_Right.addBox(2.5F, -0.7F, -1F, 1, 5, 2); Arm_Right.setRotationPoint(0F, 20F, 0F); Arm_Right.setTextureSize(64, 32); Arm_Right.mirror = true; setRotation(Arm_Right, 0F, 0F, -0.7853982F); Tail_base = new ModelRenderer(this, 16, 11); Tail_base.addBox(-1.5F, 1F, -4.5F, 3, 3, 2); Tail_base.setRotationPoint(0F, 20F, 0F); Tail_base.setTextureSize(64, 32); Tail_base.mirror = true; setRotation(Tail_base, 0F, 0F, 0F); Tail_Middle = new ModelRenderer(this, 0, 28); Tail_Middle.addBox(-1F, 1.5F, -6.5F, 2, 2, 2); Tail_Middle.setRotationPoint(0F, 20F, 0F); Tail_Middle.setTextureSize(64, 32); Tail_Middle.mirror = true; setRotation(Tail_Middle, 0F, 0F, 0F); Tail_Tip = new ModelRenderer(this, 16, 9); Tail_Tip.addBox(-0.5F, 2F, -7.5F, 1, 1, 1); Tail_Tip.setRotationPoint(0F, 20F, 0F); Tail_Tip.setTextureSize(64, 32); Tail_Tip.mirror = true; setRotation(Tail_Tip, 0F, 0F, 0F); Shape1 = new ModelRenderer(this, 60, 28); Shape1.addBox(2.1F, -7F, -1F, 0, 2, 2); Shape1.setRotationPoint(0F, 20F, 0F); Shape1.setTextureSize(64, 32); Shape1.mirror = true; setRotation(Shape1, 0F, 0F, 0F); Shape2 = new ModelRenderer(this, 60, 28); Shape2.addBox(-2.1F, -7F, -1F, 0, 2, 2); Shape2.setRotationPoint(0F, 20F, 0F); Shape2.setTextureSize(64, 32); Shape2.mirror = true; setRotation(Shape2, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); Body_Lower.render(f5); Body_Higher.render(f5); Leg_Base_Left.render(f5); Leg_Tip_Left.render(f5); Leg_Base_Right.render(f5); Leg_Tip_Right.render(f5); Lower_Jaw.render(f5); Head_Back.render(f5); Upper_Jaw.render(f5); Eye_Left.render(f5); Eye_Right.render(f5); Arm_Left.render(f5); Arm_Right.render(f5); Tail_base.render(f5); Tail_Middle.render(f5); Tail_Tip.render(f5); Shape1.render(f5); Shape2.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }