// Date: 2/7/2014 9:16:44 PM // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package com.pixelutilitys.models.Pokedolls; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class HydreigonPokedollModel extends ModelBase { //fields ModelRenderer Body_Middle; ModelRenderer Body_Bottom; ModelRenderer Body_Top; ModelRenderer Leg_Left; ModelRenderer Leg_Right; ModelRenderer Feet_Left; ModelRenderer Feet_Right; ModelRenderer Tail_Base; ModelRenderer Tail_Middle; ModelRenderer Tail_Tip; ModelRenderer Wing_Base_Left; ModelRenderer Wing_Middle_Left; ModelRenderer Wing_Tip_Left; ModelRenderer Wing_Base_Right; ModelRenderer Wing_Middle_Right; ModelRenderer Wing_Tip_Right; ModelRenderer Arm_Base_Right; ModelRenderer Arm_Middle_Right; ModelRenderer Arm_Flower_Right; ModelRenderer Arm_Head_Right; ModelRenderer Arm_Base_Left; ModelRenderer Arm_Middle_Left; ModelRenderer Arm_Head_Left; ModelRenderer Arm_Flower_Left; ModelRenderer Neck; ModelRenderer Head_Back; ModelRenderer Upper_Jaw; ModelRenderer Lower_Jaw; ModelRenderer Eye_Left; ModelRenderer Upper_Jaw_Tip; ModelRenderer Eye_Right; ModelRenderer Head_Flower_Front; ModelRenderer Head_Flower_Back; ModelRenderer Arm_Flower_Right_Inner; ModelRenderer Arm_Flower_Left_Inner; public HydreigonPokedollModel() { textureWidth = 128; textureHeight = 64; Body_Middle = new ModelRenderer(this, 0, 0); Body_Middle.addBox(-4F, -5F, -3.5F, 8, 9, 7); Body_Middle.setRotationPoint(0F, 19F, 0F); Body_Middle.setTextureSize(64, 32); Body_Middle.mirror = true; setRotation(Body_Middle, 0F, 0F, 0F); Body_Bottom = new ModelRenderer(this, 0, 16); Body_Bottom.addBox(-3.5F, 4F, -3F, 7, 1, 6); Body_Bottom.setRotationPoint(0F, 19F, 0F); Body_Bottom.setTextureSize(64, 32); Body_Bottom.mirror = true; setRotation(Body_Bottom, 0F, 0F, 0F); Body_Top = new ModelRenderer(this, 0, 23); Body_Top.addBox(-3.5F, -7F, -3F, 7, 2, 6); Body_Top.setRotationPoint(0F, 19F, 0F); Body_Top.setTextureSize(64, 32); Body_Top.mirror = true; setRotation(Body_Top, 0F, 0F, 0F); Leg_Left = new ModelRenderer(this, 30, 0); Leg_Left.addBox(1.5F, 2F, -8.5F, 2, 3, 7); Leg_Left.setRotationPoint(0F, 19F, 0F); Leg_Left.setTextureSize(64, 32); Leg_Left.mirror = true; setRotation(Leg_Left, 0F, -0.1745329F, 0F); Leg_Right = new ModelRenderer(this, 30, 10); Leg_Right.addBox(-3.5F, 2F, -8.5F, 2, 3, 7); Leg_Right.setRotationPoint(0F, 19F, 0F); Leg_Right.setTextureSize(64, 32); Leg_Right.mirror = true; setRotation(Leg_Right, 0F, 0.1745329F, 0F); Feet_Left = new ModelRenderer(this, 30, 20); Feet_Left.addBox(2F, 2F, -10.5F, 1, 2, 2); Feet_Left.setRotationPoint(0F, 19F, 0F); Feet_Left.setTextureSize(64, 32); Feet_Left.mirror = true; setRotation(Feet_Left, 0F, -0.1745329F, 0F); Feet_Right = new ModelRenderer(this, 36, 20); Feet_Right.addBox(-3F, 2F, -10.5F, 1, 2, 2); Feet_Right.setRotationPoint(0F, 19F, 0F); Feet_Right.setTextureSize(64, 32); Feet_Right.mirror = true; setRotation(Feet_Right, 0F, 0.1745329F, 0F); Tail_Base = new ModelRenderer(this, 0, 31); Tail_Base.addBox(-2F, 1F, 2F, 4, 4, 4); Tail_Base.setRotationPoint(0F, 19F, 0F); Tail_Base.setTextureSize(64, 32); Tail_Base.mirror = true; setRotation(Tail_Base, 0F, 0F, 0F); Tail_Middle = new ModelRenderer(this, 0, 39); Tail_Middle.addBox(-1.5F, 1.5F, 6F, 3, 3, 3); Tail_Middle.setRotationPoint(0F, 19F, 0F); Tail_Middle.setTextureSize(64, 32); Tail_Middle.mirror = true; setRotation(Tail_Middle, 0F, 0F, 0F); Tail_Tip = new ModelRenderer(this, 0, 45); Tail_Tip.addBox(-1F, 2F, 9F, 2, 2, 2); Tail_Tip.setRotationPoint(0F, 19F, 0F); Tail_Tip.setTextureSize(64, 32); Tail_Tip.mirror = true; setRotation(Tail_Tip, 0F, 0F, 0F); Wing_Base_Left = new ModelRenderer(this, 48, 0); Wing_Base_Left.addBox(2F, -6.5F, 1.5F, 5, 7, 1); Wing_Base_Left.setRotationPoint(0F, 19F, 0F); Wing_Base_Left.setTextureSize(64, 32); Wing_Base_Left.mirror = true; setRotation(Wing_Base_Left, 0F, -0.4363323F, 0F); Wing_Middle_Left = new ModelRenderer(this, 60, 0); Wing_Middle_Left.addBox(5.7F, -6.5F, 3.7F, 4, 7, 1); Wing_Middle_Left.setRotationPoint(0F, 19F, 0F); Wing_Middle_Left.setTextureSize(64, 32); Wing_Middle_Left.mirror = true; setRotation(Wing_Middle_Left, 0F, -0.0872665F, 0F); Wing_Tip_Left = new ModelRenderer(this, 70, 0); Wing_Tip_Left.addBox(6.7F, -6.5F, 7.3F, 5, 7, 1); Wing_Tip_Left.setRotationPoint(0F, 19F, 0F); Wing_Tip_Left.setTextureSize(64, 32); Wing_Tip_Left.mirror = true; setRotation(Wing_Tip_Left, 0F, 0.3490659F, 0F); Wing_Base_Right = new ModelRenderer(this, 48, 8); Wing_Base_Right.addBox(-8F, -6.5F, 1.5F, 5, 7, 1); Wing_Base_Right.setRotationPoint(0F, 19F, 0F); Wing_Base_Right.setTextureSize(64, 32); Wing_Base_Right.mirror = true; setRotation(Wing_Base_Right, 0F, 0.4363323F, 0F); Wing_Middle_Right = new ModelRenderer(this, 60, 8); Wing_Middle_Right.addBox(-10.7F, -6.5F, 4.1F, 4, 7, 1); Wing_Middle_Right.setRotationPoint(0F, 19F, 0F); Wing_Middle_Right.setTextureSize(64, 32); Wing_Middle_Right.mirror = true; setRotation(Wing_Middle_Right, 0F, 0.0872665F, 0F); Wing_Tip_Right = new ModelRenderer(this, 70, 8); Wing_Tip_Right.addBox(-12.6F, -6.5F, 8.1F, 5, 7, 1); Wing_Tip_Right.setRotationPoint(0F, 19F, 0F); Wing_Tip_Right.setTextureSize(64, 32); Wing_Tip_Right.mirror = true; setRotation(Wing_Tip_Right, 0F, -0.3490659F, 0F); Arm_Base_Right = new ModelRenderer(this, 0, 49); Arm_Base_Right.addBox(-6.5F, -1.5F, -1.5F, 3, 6, 3); Arm_Base_Right.setRotationPoint(0F, 19F, 0F); Arm_Base_Right.setTextureSize(64, 32); Arm_Base_Right.mirror = true; setRotation(Arm_Base_Right, 0F, 0F, 0.7853982F); Arm_Middle_Right = new ModelRenderer(this, 16, 31); Arm_Middle_Right.addBox(-7.8F, -1.5F, -3F, 3, 3, 4); Arm_Middle_Right.setRotationPoint(0F, 19F, 0F); Arm_Middle_Right.setTextureSize(64, 32); Arm_Middle_Right.mirror = true; setRotation(Arm_Middle_Right, 0F, 0F, 0F); Arm_Flower_Right = new ModelRenderer(this, 30, 24); Arm_Flower_Right.addBox(-8.3F, -2F, -7F, 4, 4, 4); Arm_Flower_Right.setRotationPoint(0F, 19F, 0F); Arm_Flower_Right.setTextureSize(64, 32); Arm_Flower_Right.mirror = true; setRotation(Arm_Flower_Right, 0F, 0F, 0F); Arm_Head_Right = new ModelRenderer(this, 0, 58); Arm_Head_Right.addBox(-7.8F, -1.5F, -6F, 3, 3, 3); Arm_Head_Right.setRotationPoint(0F, 19F, 0F); Arm_Head_Right.setTextureSize(64, 32); Arm_Head_Right.mirror = true; setRotation(Arm_Head_Right, 0F, 0F, 0F); Arm_Base_Left = new ModelRenderer(this, 12, 49); Arm_Base_Left.addBox(3.5F, -1.5F, -1.5F, 3, 6, 3); Arm_Base_Left.setRotationPoint(0F, 19F, 0F); Arm_Base_Left.setTextureSize(64, 32); Arm_Base_Left.mirror = true; setRotation(Arm_Base_Left, 0F, 0F, -0.7853982F); Arm_Middle_Left = new ModelRenderer(this, 16, 38); Arm_Middle_Left.addBox(4.8F, -1.5F, -3F, 3, 3, 4); Arm_Middle_Left.setRotationPoint(0F, 19F, 0F); Arm_Middle_Left.setTextureSize(64, 32); Arm_Middle_Left.mirror = true; setRotation(Arm_Middle_Left, 0F, 0F, 0F); Arm_Head_Left = new ModelRenderer(this, 12, 58); Arm_Head_Left.addBox(4.8F, -1.5F, -6F, 3, 3, 3); Arm_Head_Left.setRotationPoint(0F, 19F, 0F); Arm_Head_Left.setTextureSize(64, 32); Arm_Head_Left.mirror = true; setRotation(Arm_Head_Left, 0F, 0F, 0F); Arm_Flower_Left = new ModelRenderer(this, 30, 32); Arm_Flower_Left.addBox(4.3F, -2F, -7F, 4, 4, 4); Arm_Flower_Left.setRotationPoint(0F, 19F, 0F); Arm_Flower_Left.setTextureSize(64, 32); Arm_Flower_Left.mirror = true; setRotation(Arm_Flower_Left, 0F, 0F, 0F); Neck = new ModelRenderer(this, 48, 16); Neck.addBox(-2F, -10.5F, 2F, 4, 7, 4); Neck.setRotationPoint(0F, 19F, 0F); Neck.setTextureSize(64, 32); Neck.mirror = true; setRotation(Neck, 0.7853982F, 0F, 0F); Head_Back = new ModelRenderer(this, 48, 27); Head_Back.addBox(-2.5F, -11.7F, -6.2F, 5, 5, 3); Head_Back.setRotationPoint(0F, 19F, 0F); Head_Back.setTextureSize(64, 32); Head_Back.mirror = true; setRotation(Head_Back, 0F, 0F, 0F); Upper_Jaw = new ModelRenderer(this, 64, 16); Upper_Jaw.addBox(-2.5F, -11.2F, -9.5F, 5, 3, 3); Upper_Jaw.setRotationPoint(0F, 19F, 0F); Upper_Jaw.setTextureSize(64, 32); Upper_Jaw.mirror = true; setRotation(Upper_Jaw, -0.0872665F, 0F, 0F); Lower_Jaw = new ModelRenderer(this, 64, 22); Lower_Jaw.addBox(-2F, -9.5F, -8F, 4, 2, 4); Lower_Jaw.setRotationPoint(0F, 19F, 0F); Lower_Jaw.setTextureSize(64, 32); Lower_Jaw.mirror = true; setRotation(Lower_Jaw, 0.1745329F, 0F, 0F); Eye_Left = new ModelRenderer(this, 48, 35); Eye_Left.addBox(0.5F, -12.7F, -7.5F, 2, 3, 4); Eye_Left.setRotationPoint(0F, 19F, 0F); Eye_Left.setTextureSize(64, 32); Eye_Left.mirror = true; setRotation(Eye_Left, 0F, 0F, 0F); Upper_Jaw_Tip = new ModelRenderer(this, 64, 28); Upper_Jaw_Tip.addBox(-1.5F, -10.2F, -11.5F, 3, 2, 2); Upper_Jaw_Tip.setRotationPoint(0F, 19F, 0F); Upper_Jaw_Tip.setTextureSize(64, 32); Upper_Jaw_Tip.mirror = true; setRotation(Upper_Jaw_Tip, -0.0872665F, 0F, 0F); Eye_Right = new ModelRenderer(this, 48, 42); Eye_Right.addBox(-2.5F, -12.7F, -7.5F, 2, 3, 4); Eye_Right.setRotationPoint(0F, 19F, 0F); Eye_Right.setTextureSize(64, 32); Eye_Right.mirror = true; setRotation(Eye_Right, 0F, 0F, 0F); Head_Flower_Front = new ModelRenderer(this, 82, 0); Head_Flower_Front.addBox(-6F, -18F, -4F, 12, 12, 1); Head_Flower_Front.setRotationPoint(0F, 19F, 0F); Head_Flower_Front.setTextureSize(64, 32); Head_Flower_Front.mirror = true; setRotation(Head_Flower_Front, 0F, 0F, 0F); Head_Flower_Back = new ModelRenderer(this, 82, 13); Head_Flower_Back.addBox(-6F, -18F, -3.9F, 12, 12, 1); Head_Flower_Back.setRotationPoint(0F, 19F, 0F); Head_Flower_Back.setTextureSize(64, 32); Head_Flower_Back.mirror = true; setRotation(Head_Flower_Back, 0F, 0F, 0F); Arm_Flower_Right_Inner = new ModelRenderer(this, 30, 40); Arm_Flower_Right_Inner.addBox(-8.3F, -2F, -7F, 4, 4, 4); Arm_Flower_Right_Inner.setRotationPoint(0F, 19F, 0F); Arm_Flower_Right_Inner.setTextureSize(64, 32); Arm_Flower_Right_Inner.mirror = true; setRotation(Arm_Flower_Right_Inner, 0F, 0F, 0F); Arm_Flower_Left_Inner = new ModelRenderer(this, 30, 48); Arm_Flower_Left_Inner.addBox(4.3F, -2F, -7F, 4, 4, 4); Arm_Flower_Left_Inner.setRotationPoint(0F, 19F, 0F); Arm_Flower_Left_Inner.setTextureSize(64, 32); Arm_Flower_Left_Inner.mirror = true; setRotation(Arm_Flower_Left_Inner, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); Body_Middle.render(f5); Body_Bottom.render(f5); Body_Top.render(f5); Leg_Left.render(f5); Leg_Right.render(f5); Feet_Left.render(f5); Feet_Right.render(f5); Tail_Base.render(f5); Tail_Middle.render(f5); Tail_Tip.render(f5); Wing_Base_Left.render(f5); Wing_Middle_Left.render(f5); Wing_Tip_Left.render(f5); Wing_Base_Right.render(f5); Wing_Middle_Right.render(f5); Wing_Tip_Right.render(f5); Arm_Base_Right.render(f5); Arm_Middle_Right.render(f5); Arm_Flower_Right.render(f5); Arm_Head_Right.render(f5); Arm_Base_Left.render(f5); Arm_Middle_Left.render(f5); Arm_Head_Left.render(f5); Arm_Flower_Left.render(f5); Neck.render(f5); Head_Back.render(f5); Upper_Jaw.render(f5); Lower_Jaw.render(f5); Eye_Left.render(f5); Upper_Jaw_Tip.render(f5); Eye_Right.render(f5); Head_Flower_Front.render(f5); Head_Flower_Back.render(f5); Arm_Flower_Right_Inner.render(f5); Arm_Flower_Left_Inner.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }