// Date: 2/7/2014 9:16:44 PM
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package com.pixelutilitys.models.Pokedolls;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class HydreigonPokedollModel extends ModelBase {
//fields
ModelRenderer Body_Middle;
ModelRenderer Body_Bottom;
ModelRenderer Body_Top;
ModelRenderer Leg_Left;
ModelRenderer Leg_Right;
ModelRenderer Feet_Left;
ModelRenderer Feet_Right;
ModelRenderer Tail_Base;
ModelRenderer Tail_Middle;
ModelRenderer Tail_Tip;
ModelRenderer Wing_Base_Left;
ModelRenderer Wing_Middle_Left;
ModelRenderer Wing_Tip_Left;
ModelRenderer Wing_Base_Right;
ModelRenderer Wing_Middle_Right;
ModelRenderer Wing_Tip_Right;
ModelRenderer Arm_Base_Right;
ModelRenderer Arm_Middle_Right;
ModelRenderer Arm_Flower_Right;
ModelRenderer Arm_Head_Right;
ModelRenderer Arm_Base_Left;
ModelRenderer Arm_Middle_Left;
ModelRenderer Arm_Head_Left;
ModelRenderer Arm_Flower_Left;
ModelRenderer Neck;
ModelRenderer Head_Back;
ModelRenderer Upper_Jaw;
ModelRenderer Lower_Jaw;
ModelRenderer Eye_Left;
ModelRenderer Upper_Jaw_Tip;
ModelRenderer Eye_Right;
ModelRenderer Head_Flower_Front;
ModelRenderer Head_Flower_Back;
ModelRenderer Arm_Flower_Right_Inner;
ModelRenderer Arm_Flower_Left_Inner;
public HydreigonPokedollModel() {
textureWidth = 128;
textureHeight = 64;
Body_Middle = new ModelRenderer(this, 0, 0);
Body_Middle.addBox(-4F, -5F, -3.5F, 8, 9, 7);
Body_Middle.setRotationPoint(0F, 19F, 0F);
Body_Middle.setTextureSize(64, 32);
Body_Middle.mirror = true;
setRotation(Body_Middle, 0F, 0F, 0F);
Body_Bottom = new ModelRenderer(this, 0, 16);
Body_Bottom.addBox(-3.5F, 4F, -3F, 7, 1, 6);
Body_Bottom.setRotationPoint(0F, 19F, 0F);
Body_Bottom.setTextureSize(64, 32);
Body_Bottom.mirror = true;
setRotation(Body_Bottom, 0F, 0F, 0F);
Body_Top = new ModelRenderer(this, 0, 23);
Body_Top.addBox(-3.5F, -7F, -3F, 7, 2, 6);
Body_Top.setRotationPoint(0F, 19F, 0F);
Body_Top.setTextureSize(64, 32);
Body_Top.mirror = true;
setRotation(Body_Top, 0F, 0F, 0F);
Leg_Left = new ModelRenderer(this, 30, 0);
Leg_Left.addBox(1.5F, 2F, -8.5F, 2, 3, 7);
Leg_Left.setRotationPoint(0F, 19F, 0F);
Leg_Left.setTextureSize(64, 32);
Leg_Left.mirror = true;
setRotation(Leg_Left, 0F, -0.1745329F, 0F);
Leg_Right = new ModelRenderer(this, 30, 10);
Leg_Right.addBox(-3.5F, 2F, -8.5F, 2, 3, 7);
Leg_Right.setRotationPoint(0F, 19F, 0F);
Leg_Right.setTextureSize(64, 32);
Leg_Right.mirror = true;
setRotation(Leg_Right, 0F, 0.1745329F, 0F);
Feet_Left = new ModelRenderer(this, 30, 20);
Feet_Left.addBox(2F, 2F, -10.5F, 1, 2, 2);
Feet_Left.setRotationPoint(0F, 19F, 0F);
Feet_Left.setTextureSize(64, 32);
Feet_Left.mirror = true;
setRotation(Feet_Left, 0F, -0.1745329F, 0F);
Feet_Right = new ModelRenderer(this, 36, 20);
Feet_Right.addBox(-3F, 2F, -10.5F, 1, 2, 2);
Feet_Right.setRotationPoint(0F, 19F, 0F);
Feet_Right.setTextureSize(64, 32);
Feet_Right.mirror = true;
setRotation(Feet_Right, 0F, 0.1745329F, 0F);
Tail_Base = new ModelRenderer(this, 0, 31);
Tail_Base.addBox(-2F, 1F, 2F, 4, 4, 4);
Tail_Base.setRotationPoint(0F, 19F, 0F);
Tail_Base.setTextureSize(64, 32);
Tail_Base.mirror = true;
setRotation(Tail_Base, 0F, 0F, 0F);
Tail_Middle = new ModelRenderer(this, 0, 39);
Tail_Middle.addBox(-1.5F, 1.5F, 6F, 3, 3, 3);
Tail_Middle.setRotationPoint(0F, 19F, 0F);
Tail_Middle.setTextureSize(64, 32);
Tail_Middle.mirror = true;
setRotation(Tail_Middle, 0F, 0F, 0F);
Tail_Tip = new ModelRenderer(this, 0, 45);
Tail_Tip.addBox(-1F, 2F, 9F, 2, 2, 2);
Tail_Tip.setRotationPoint(0F, 19F, 0F);
Tail_Tip.setTextureSize(64, 32);
Tail_Tip.mirror = true;
setRotation(Tail_Tip, 0F, 0F, 0F);
Wing_Base_Left = new ModelRenderer(this, 48, 0);
Wing_Base_Left.addBox(2F, -6.5F, 1.5F, 5, 7, 1);
Wing_Base_Left.setRotationPoint(0F, 19F, 0F);
Wing_Base_Left.setTextureSize(64, 32);
Wing_Base_Left.mirror = true;
setRotation(Wing_Base_Left, 0F, -0.4363323F, 0F);
Wing_Middle_Left = new ModelRenderer(this, 60, 0);
Wing_Middle_Left.addBox(5.7F, -6.5F, 3.7F, 4, 7, 1);
Wing_Middle_Left.setRotationPoint(0F, 19F, 0F);
Wing_Middle_Left.setTextureSize(64, 32);
Wing_Middle_Left.mirror = true;
setRotation(Wing_Middle_Left, 0F, -0.0872665F, 0F);
Wing_Tip_Left = new ModelRenderer(this, 70, 0);
Wing_Tip_Left.addBox(6.7F, -6.5F, 7.3F, 5, 7, 1);
Wing_Tip_Left.setRotationPoint(0F, 19F, 0F);
Wing_Tip_Left.setTextureSize(64, 32);
Wing_Tip_Left.mirror = true;
setRotation(Wing_Tip_Left, 0F, 0.3490659F, 0F);
Wing_Base_Right = new ModelRenderer(this, 48, 8);
Wing_Base_Right.addBox(-8F, -6.5F, 1.5F, 5, 7, 1);
Wing_Base_Right.setRotationPoint(0F, 19F, 0F);
Wing_Base_Right.setTextureSize(64, 32);
Wing_Base_Right.mirror = true;
setRotation(Wing_Base_Right, 0F, 0.4363323F, 0F);
Wing_Middle_Right = new ModelRenderer(this, 60, 8);
Wing_Middle_Right.addBox(-10.7F, -6.5F, 4.1F, 4, 7, 1);
Wing_Middle_Right.setRotationPoint(0F, 19F, 0F);
Wing_Middle_Right.setTextureSize(64, 32);
Wing_Middle_Right.mirror = true;
setRotation(Wing_Middle_Right, 0F, 0.0872665F, 0F);
Wing_Tip_Right = new ModelRenderer(this, 70, 8);
Wing_Tip_Right.addBox(-12.6F, -6.5F, 8.1F, 5, 7, 1);
Wing_Tip_Right.setRotationPoint(0F, 19F, 0F);
Wing_Tip_Right.setTextureSize(64, 32);
Wing_Tip_Right.mirror = true;
setRotation(Wing_Tip_Right, 0F, -0.3490659F, 0F);
Arm_Base_Right = new ModelRenderer(this, 0, 49);
Arm_Base_Right.addBox(-6.5F, -1.5F, -1.5F, 3, 6, 3);
Arm_Base_Right.setRotationPoint(0F, 19F, 0F);
Arm_Base_Right.setTextureSize(64, 32);
Arm_Base_Right.mirror = true;
setRotation(Arm_Base_Right, 0F, 0F, 0.7853982F);
Arm_Middle_Right = new ModelRenderer(this, 16, 31);
Arm_Middle_Right.addBox(-7.8F, -1.5F, -3F, 3, 3, 4);
Arm_Middle_Right.setRotationPoint(0F, 19F, 0F);
Arm_Middle_Right.setTextureSize(64, 32);
Arm_Middle_Right.mirror = true;
setRotation(Arm_Middle_Right, 0F, 0F, 0F);
Arm_Flower_Right = new ModelRenderer(this, 30, 24);
Arm_Flower_Right.addBox(-8.3F, -2F, -7F, 4, 4, 4);
Arm_Flower_Right.setRotationPoint(0F, 19F, 0F);
Arm_Flower_Right.setTextureSize(64, 32);
Arm_Flower_Right.mirror = true;
setRotation(Arm_Flower_Right, 0F, 0F, 0F);
Arm_Head_Right = new ModelRenderer(this, 0, 58);
Arm_Head_Right.addBox(-7.8F, -1.5F, -6F, 3, 3, 3);
Arm_Head_Right.setRotationPoint(0F, 19F, 0F);
Arm_Head_Right.setTextureSize(64, 32);
Arm_Head_Right.mirror = true;
setRotation(Arm_Head_Right, 0F, 0F, 0F);
Arm_Base_Left = new ModelRenderer(this, 12, 49);
Arm_Base_Left.addBox(3.5F, -1.5F, -1.5F, 3, 6, 3);
Arm_Base_Left.setRotationPoint(0F, 19F, 0F);
Arm_Base_Left.setTextureSize(64, 32);
Arm_Base_Left.mirror = true;
setRotation(Arm_Base_Left, 0F, 0F, -0.7853982F);
Arm_Middle_Left = new ModelRenderer(this, 16, 38);
Arm_Middle_Left.addBox(4.8F, -1.5F, -3F, 3, 3, 4);
Arm_Middle_Left.setRotationPoint(0F, 19F, 0F);
Arm_Middle_Left.setTextureSize(64, 32);
Arm_Middle_Left.mirror = true;
setRotation(Arm_Middle_Left, 0F, 0F, 0F);
Arm_Head_Left = new ModelRenderer(this, 12, 58);
Arm_Head_Left.addBox(4.8F, -1.5F, -6F, 3, 3, 3);
Arm_Head_Left.setRotationPoint(0F, 19F, 0F);
Arm_Head_Left.setTextureSize(64, 32);
Arm_Head_Left.mirror = true;
setRotation(Arm_Head_Left, 0F, 0F, 0F);
Arm_Flower_Left = new ModelRenderer(this, 30, 32);
Arm_Flower_Left.addBox(4.3F, -2F, -7F, 4, 4, 4);
Arm_Flower_Left.setRotationPoint(0F, 19F, 0F);
Arm_Flower_Left.setTextureSize(64, 32);
Arm_Flower_Left.mirror = true;
setRotation(Arm_Flower_Left, 0F, 0F, 0F);
Neck = new ModelRenderer(this, 48, 16);
Neck.addBox(-2F, -10.5F, 2F, 4, 7, 4);
Neck.setRotationPoint(0F, 19F, 0F);
Neck.setTextureSize(64, 32);
Neck.mirror = true;
setRotation(Neck, 0.7853982F, 0F, 0F);
Head_Back = new ModelRenderer(this, 48, 27);
Head_Back.addBox(-2.5F, -11.7F, -6.2F, 5, 5, 3);
Head_Back.setRotationPoint(0F, 19F, 0F);
Head_Back.setTextureSize(64, 32);
Head_Back.mirror = true;
setRotation(Head_Back, 0F, 0F, 0F);
Upper_Jaw = new ModelRenderer(this, 64, 16);
Upper_Jaw.addBox(-2.5F, -11.2F, -9.5F, 5, 3, 3);
Upper_Jaw.setRotationPoint(0F, 19F, 0F);
Upper_Jaw.setTextureSize(64, 32);
Upper_Jaw.mirror = true;
setRotation(Upper_Jaw, -0.0872665F, 0F, 0F);
Lower_Jaw = new ModelRenderer(this, 64, 22);
Lower_Jaw.addBox(-2F, -9.5F, -8F, 4, 2, 4);
Lower_Jaw.setRotationPoint(0F, 19F, 0F);
Lower_Jaw.setTextureSize(64, 32);
Lower_Jaw.mirror = true;
setRotation(Lower_Jaw, 0.1745329F, 0F, 0F);
Eye_Left = new ModelRenderer(this, 48, 35);
Eye_Left.addBox(0.5F, -12.7F, -7.5F, 2, 3, 4);
Eye_Left.setRotationPoint(0F, 19F, 0F);
Eye_Left.setTextureSize(64, 32);
Eye_Left.mirror = true;
setRotation(Eye_Left, 0F, 0F, 0F);
Upper_Jaw_Tip = new ModelRenderer(this, 64, 28);
Upper_Jaw_Tip.addBox(-1.5F, -10.2F, -11.5F, 3, 2, 2);
Upper_Jaw_Tip.setRotationPoint(0F, 19F, 0F);
Upper_Jaw_Tip.setTextureSize(64, 32);
Upper_Jaw_Tip.mirror = true;
setRotation(Upper_Jaw_Tip, -0.0872665F, 0F, 0F);
Eye_Right = new ModelRenderer(this, 48, 42);
Eye_Right.addBox(-2.5F, -12.7F, -7.5F, 2, 3, 4);
Eye_Right.setRotationPoint(0F, 19F, 0F);
Eye_Right.setTextureSize(64, 32);
Eye_Right.mirror = true;
setRotation(Eye_Right, 0F, 0F, 0F);
Head_Flower_Front = new ModelRenderer(this, 82, 0);
Head_Flower_Front.addBox(-6F, -18F, -4F, 12, 12, 1);
Head_Flower_Front.setRotationPoint(0F, 19F, 0F);
Head_Flower_Front.setTextureSize(64, 32);
Head_Flower_Front.mirror = true;
setRotation(Head_Flower_Front, 0F, 0F, 0F);
Head_Flower_Back = new ModelRenderer(this, 82, 13);
Head_Flower_Back.addBox(-6F, -18F, -3.9F, 12, 12, 1);
Head_Flower_Back.setRotationPoint(0F, 19F, 0F);
Head_Flower_Back.setTextureSize(64, 32);
Head_Flower_Back.mirror = true;
setRotation(Head_Flower_Back, 0F, 0F, 0F);
Arm_Flower_Right_Inner = new ModelRenderer(this, 30, 40);
Arm_Flower_Right_Inner.addBox(-8.3F, -2F, -7F, 4, 4, 4);
Arm_Flower_Right_Inner.setRotationPoint(0F, 19F, 0F);
Arm_Flower_Right_Inner.setTextureSize(64, 32);
Arm_Flower_Right_Inner.mirror = true;
setRotation(Arm_Flower_Right_Inner, 0F, 0F, 0F);
Arm_Flower_Left_Inner = new ModelRenderer(this, 30, 48);
Arm_Flower_Left_Inner.addBox(4.3F, -2F, -7F, 4, 4, 4);
Arm_Flower_Left_Inner.setRotationPoint(0F, 19F, 0F);
Arm_Flower_Left_Inner.setTextureSize(64, 32);
Arm_Flower_Left_Inner.mirror = true;
setRotation(Arm_Flower_Left_Inner, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
Body_Middle.render(f5);
Body_Bottom.render(f5);
Body_Top.render(f5);
Leg_Left.render(f5);
Leg_Right.render(f5);
Feet_Left.render(f5);
Feet_Right.render(f5);
Tail_Base.render(f5);
Tail_Middle.render(f5);
Tail_Tip.render(f5);
Wing_Base_Left.render(f5);
Wing_Middle_Left.render(f5);
Wing_Tip_Left.render(f5);
Wing_Base_Right.render(f5);
Wing_Middle_Right.render(f5);
Wing_Tip_Right.render(f5);
Arm_Base_Right.render(f5);
Arm_Middle_Right.render(f5);
Arm_Flower_Right.render(f5);
Arm_Head_Right.render(f5);
Arm_Base_Left.render(f5);
Arm_Middle_Left.render(f5);
Arm_Head_Left.render(f5);
Arm_Flower_Left.render(f5);
Neck.render(f5);
Head_Back.render(f5);
Upper_Jaw.render(f5);
Lower_Jaw.render(f5);
Eye_Left.render(f5);
Upper_Jaw_Tip.render(f5);
Eye_Right.render(f5);
Head_Flower_Front.render(f5);
Head_Flower_Back.render(f5);
Arm_Flower_Right_Inner.render(f5);
Arm_Flower_Left_Inner.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}