package com.pixelutilitys.gui; import net.minecraft.client.renderer.Tessellator; public class GuiHelper { public static void drawImageQuad(int x, int y, float w, float h, float us, float vs, float ue, float ve, float zLevel) { Tessellator var9 = Tessellator.instance; var9.startDrawingQuads(); var9.addVertexWithUV((double) (x), (double) (y + h), (double) zLevel, (double) ((float) us), (double) ((float) ve)); var9.addVertexWithUV((double) (x + w), (double) (y + h), (double) zLevel, (double) ((float) ue), (double) ((float) ve)); var9.addVertexWithUV((double) (x + w), (double) (y), (double) zLevel, (double) ((float) ue), (double) ((float) vs)); var9.addVertexWithUV((double) (x), (double) (y), (double) zLevel, (double) ((float) us), (double) ((float) vs)); var9.draw(); } }