/*
* Copyright 2014 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.world.block;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.terasology.math.geom.Vector4f;
import org.terasology.world.biomes.Biome;
import javax.imageio.ImageIO;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.IOException;
/**
* Different color sources for blocks.
*/
public enum DefaultColorSource implements BlockColorSource {
DEFAULT {
@Override
public Vector4f calcColor(Biome biome) {
return new Vector4f(1, 1, 1, 1);
}
},
COLOR_LUT {
@Override
public Vector4f calcColor(Biome biome) {
float humidity = biome.getHumidity();
float temperature = biome.getTemperature();
float prod = temperature * humidity;
int rgbValue = colorLut.getRGB((int) ((1.0 - temperature) * 255.0), (int) ((1.0 - prod) * 255.0));
Color c = new Color(rgbValue);
return new Vector4f(c.getRed() / 255f, c.getGreen() / 255f, c.getBlue() / 255f, 1.0f);
}
},
FOLIAGE_LUT {
@Override
public Vector4f calcColor(Biome biome) {
float humidity = biome.getHumidity();
float temperature = biome.getTemperature();
float prod = humidity * temperature;
int rgbValue = foliageLut.getRGB((int) ((1.0 - temperature) * 255.0), (int) ((1.0 - prod) * 255.0));
Color c = new Color(rgbValue);
return new Vector4f(c.getRed() / 255f, c.getGreen() / 255f, c.getBlue() / 255f, 1.0f);
}
};
private static final Logger logger = LoggerFactory.getLogger(DefaultColorSource.class);
/* LUTs */
private static BufferedImage colorLut;
private static BufferedImage foliageLut;
static {
try {
// TODO: Read these from asset manager
colorLut = ImageIO.read(DefaultColorSource.class.getResource("/assets/textures/grasscolor.png"));
foliageLut = ImageIO.read(DefaultColorSource.class.getResource("/assets/textures/foliagecolor.png"));
} catch (IOException e) {
logger.error("Failed to load LUTs", e);
}
}
}