/* * Copyright 2013 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.logic.characters; /** */ public enum MovementMode { WALKING(1f, 8f, true, true, true, 3f, false), CROUCHING(1f, 8f, true, true, true, 1.5f, false), PRONING(1f, 8f, true, true, true, 3f, false), CLIMBING(0f, 8f, true, true, true, 3f, false), SWIMMING(0.05f, 1.5f, true, false, true, 2f, true), DIVING(0f, 2f, true, false, true, 2f, true), GHOSTING(0f, 4f, false, false, false, 5f, true), FLYING(0f, 4f, true, false, false, 3f, true), NONE(0f, 0f, false, false, false, 0f, true); public float scaleGravity; public float scaleInertia; public boolean useCollision; public boolean canBeGrounded; public boolean respondToEnvironment; public float maxSpeed; public boolean applyInertiaToVertical; MovementMode(float scaleGravity, float scaleInertia, boolean useCollision, boolean canBeGrounded, boolean respondToEnvironment, float maxSpeed, boolean applyInertiaToVertical) { this.scaleGravity = scaleGravity; this.scaleInertia = scaleInertia; this.useCollision = useCollision; this.canBeGrounded = canBeGrounded; this.respondToEnvironment = respondToEnvironment; this.maxSpeed = maxSpeed; this.applyInertiaToVertical = applyInertiaToVertical; } }