/* * Copyright 2015 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.rendering.backdrop; import org.terasology.rendering.cameras.Camera; /** * Implementations of this interface are responsible for rendering the backdrop of terasology's world, * that is anything that is visually beyond the 3d scene renderered by the WorldRenderer. * * This is generally intended to be the sky, but the theatrical term "backdrop" is used to include * anything in the background. On the other hand, the term "background" itself was avoided as it is * used in the context of background/foreground processes and threads. */ @FunctionalInterface public interface BackdropRenderer { /** * Renders the backdrop from the point of view provided by the camera, straight into the currently bound buffer. * * @param camera The camera providing the point of view to render the backdrop from. */ void render(Camera camera); }