/* * Copyright 2016 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.rendering.opengl; import org.terasology.assets.ResourceUrn; /** * TODO: Add javadocs */ public interface BaseFBOsManager { boolean subscribe(FBOManagerSubscriber subscriber); boolean unsubscribe(FBOManagerSubscriber subscriber); void release(ResourceUrn fboName); FBO request(FBOConfig fboConfig); FBO get(ResourceUrn fboName); boolean bindFboColorTexture(ResourceUrn fboName); boolean bindFboDepthTexture(ResourceUrn fboName); boolean bindFboNormalsTexture(ResourceUrn fboName); boolean bindFboLightBufferTexture(ResourceUrn fboName); // TODO: move all these bindings in their own StateChange implementations. // TODO: i.e. BindFBOColorBuffer, BindFBODepthBuffer and so on. }