/*
* Copyright 2016 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.rendering.opengl;
import org.terasology.assets.ResourceUrn;
/**
* TODO: Add javadocs
*/
public interface BaseFBOsManager {
boolean subscribe(FBOManagerSubscriber subscriber);
boolean unsubscribe(FBOManagerSubscriber subscriber);
void release(ResourceUrn fboName);
FBO request(FBOConfig fboConfig);
FBO get(ResourceUrn fboName);
boolean bindFboColorTexture(ResourceUrn fboName);
boolean bindFboDepthTexture(ResourceUrn fboName);
boolean bindFboNormalsTexture(ResourceUrn fboName);
boolean bindFboLightBufferTexture(ResourceUrn fboName);
// TODO: move all these bindings in their own StateChange implementations.
// TODO: i.e. BindFBOColorBuffer, BindFBODepthBuffer and so on.
}