/*
* Copyright 2016 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.rendering.opengl;
import java.nio.ByteBuffer;
import org.terasology.assets.ResourceUrn;
import static org.terasology.rendering.opengl.ScalingFactors.FULL_SCALE;
/**
* TODO: Add javadocs
*/
public enum DefaultDynamicFBOs {
// TODO: investigate ways to make these nameless.
// TODO: investigate how to remove special handling of default FBOs in state changes (especially BindFBO and SetViewportToSizeOf)
READ_ONLY_GBUFFER(new FBOConfig(new ResourceUrn("engine:sceneOpaque"), FULL_SCALE, FBO.Type.HDR)
.useDepthBuffer().useNormalBuffer().useLightBuffer().useStencilBuffer()),
WRITE_ONLY_GBUFFER(new FBOConfig(new ResourceUrn("engine:sceneOpaquePingPong"), FULL_SCALE, FBO.Type.HDR)
.useDepthBuffer().useNormalBuffer().useLightBuffer().useStencilBuffer()),
FINAL(new FBOConfig(new ResourceUrn("engine:sceneFinal"), FULL_SCALE, FBO.Type.DEFAULT));
private final FBOConfig fboConfig;
private FBO fbo;
private BaseFBOsManager frameBufferManager;
DefaultDynamicFBOs(FBOConfig fboConfig) {
this.fboConfig = fboConfig;
}
public FBOConfig getConfig() {
return fboConfig;
}
public ResourceUrn getName() {
return fboConfig.getName();
}
public FBO getFbo() {
return fbo;
}
public void setFbo(FBO fbo) {
this.fbo = fbo;
}
@Override
public String toString() {
return getName().toString();
}
public int height() {
return fbo.height();
}
public int width() {
return fbo.width();
}
public void bind() {
fbo.bind();
}
public void setRenderBufferMask(boolean color, boolean normal, boolean lightBuffer) {
fbo.setRenderBufferMask(color, normal, lightBuffer);
}
public void bindTexture() {
fbo.bindTexture();
}
public void attachDepthBufferTo(FBO frameBuffersObject) {
fbo.attachDepthBufferTo(frameBuffersObject);
}
public void bindDepthTexture() {
fbo.bindDepthTexture();
}
public void bindNormalsTexture() {
fbo.bindNormalsTexture();
}
public void bindLightBufferTexture() {
fbo.bindLightBufferTexture();
}
public FBO.Dimensions dimensions() {
return fbo.dimensions();
}
public ByteBuffer getColorBufferRawData() {
return fbo.getColorBufferRawData();
}
public BaseFBOsManager getFrameBufferManager() {
return frameBufferManager;
}
public void setFrameBufferManager(BaseFBOsManager frameBufferManager) {
this.frameBufferManager = frameBufferManager;
}
}