/*
* Copyright 2013 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.audio.openAL.streamingSound;
import org.lwjgl.openal.AL10;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.terasology.assets.Asset;
import org.terasology.assets.AssetType;
import org.terasology.assets.ResourceUrn;
import org.terasology.audio.StreamingSound;
import org.terasology.audio.StreamingSoundData;
import org.terasology.audio.openAL.OpenALException;
import org.terasology.audio.openAL.OpenALManager;
import org.terasology.engine.GameThread;
import java.lang.ref.WeakReference;
import java.nio.ByteBuffer;
import java.util.Optional;
import static org.lwjgl.openal.AL10.AL_SIZE;
import static org.lwjgl.openal.AL10.alGetBufferi;
public final class OpenALStreamingSound extends StreamingSound {
private static final int BUFFER_POOL_SIZE = 8;
private static final int BUFFER_SIZE = 4096 * 8;
private static final Logger logger = LoggerFactory.getLogger(OpenALStreamingSound.class);
private final OpenALManager audioManager;
private StreamingSoundData stream;
private ByteBuffer dataBuffer = ByteBuffer.allocateDirect(BUFFER_SIZE);
private InternalResources internalResources;
private int lastUpdatedBuffer;
public OpenALStreamingSound(ResourceUrn urn, AssetType<?, StreamingSoundData> assetType, StreamingSoundData data, OpenALManager audioManager) {
super(urn, assetType);
this.internalResources = new InternalResources(urn, this);
this.audioManager = audioManager;
getDisposalHook().setDisposeAction(internalResources);
reload(data);
}
public int[] getBuffers() {
return this.internalResources.buffers;
}
public boolean updateBuffer(int buffer) {
stream.readNextInto(dataBuffer);
if (dataBuffer.limit() == 0) {
// rewind to ensure that limit is reset to capacity
dataBuffer.clear();
return false;
}
int format = stream.getChannels() == 1 ? AL10.AL_FORMAT_MONO16 : AL10.AL_FORMAT_STEREO16;
AL10.alBufferData(buffer, format, dataBuffer, stream.getSamplingRate());
OpenALException.checkState("Uploading buffer data");
this.lastUpdatedBuffer = buffer;
return true;
}
private void initializeBuffers() {
if (internalResources.buffers.length == 0) {
internalResources.buffers = new int[BUFFER_POOL_SIZE];
for (int i = 0; i < internalResources.buffers.length; i++) {
internalResources.buffers[i] = AL10.alGenBuffers();
OpenALException.checkState("Creating buffer");
}
lastUpdatedBuffer = internalResources.buffers[0];
}
}
@Override
public int getChannels() {
return stream.getChannels();
}
@Override
public int getSamplingRate() {
return stream.getSamplingRate();
}
@Override
public int getBufferSize() {
return alGetBufferi(lastUpdatedBuffer, AL_SIZE);
}
@Override
public void play() {
audioManager.playMusic(this);
}
@Override
public void play(float volume) {
audioManager.playMusic(this, volume);
}
public int getBufferId() {
return lastUpdatedBuffer;
}
public int getBufferBits() {
return stream.getBufferBits();
}
@Override
public void reset() {
stream.reset();
}
@Override
protected void doReload(StreamingSoundData data) {
stream = data;
try {
GameThread.synch(this::initializeBuffers);
} catch (InterruptedException e) {
logger.error("Failed to reload {}", getUrn(), e);
}
}
@Override
protected Optional<? extends Asset<StreamingSoundData>> doCreateCopy(ResourceUrn copyUrn, AssetType<?, StreamingSoundData> parentAssetType) {
return Optional.of(new OpenALStreamingSound(copyUrn, parentAssetType, stream, audioManager));
}
private static class InternalResources implements Runnable {
protected int[] buffers = new int[0];
private final ResourceUrn urn;
private final WeakReference<OpenALStreamingSound> asset;
InternalResources(ResourceUrn urn, OpenALStreamingSound asset) {
this.urn = urn;
this.asset = new WeakReference<>(asset);
}
@Override
public void run() {
try {
GameThread.synch(() -> {
OpenALStreamingSound sound = asset.get();
if (sound != null) {
sound.audioManager.purgeSound(sound);
}
// TODO: Fix this - probably failing if sound is playing
for (int buffer : buffers) {
if (buffer != 0) {
AL10.alDeleteBuffers(buffer);
}
}
OpenALException.checkState("Deleting buffer data");
buffers = new int[0];
});
} catch (InterruptedException e) {
logger.error("Failed to dispose {}", urn, e);
}
}
}
}