package org.commcare.utils;
/**
* Calculates the direction of a gesture/fling. Used by {@link GestureDetector}
*
* @author Carl Hartung (carlhartung@gmail.com)
*/
public class GestureDirection {
public enum UserGesture {
SWIPE_RIGHT, SWIPE_LEFT, SWIPE_UP, SWIPE_DOWN, SWIPE_UNKNOWN
}
private final static int MAX_DISTANCE = 40;
private final float mStartX;
private final float mStartY;
private float mEndX;
private float mEndY;
public GestureDirection(float x, float y) {
mStartX = x;
mStartY = y;
mEndX = x;
mEndY = y;
}
public void updateEndPoint(float x, float y) {
mEndX = x;
mEndY = y;
}
public UserGesture getDirection() {
float dx = mEndX - mStartX;
float dy = mEndY - mStartY;
double distance = Math.hypot(dx, dy);
if (distance < MAX_DISTANCE) {
return UserGesture.SWIPE_UNKNOWN;
}
double angle = Math.acos(dx / distance);
double limit = Math.PI / 6;
if ((angle < limit || (angle > (Math.PI - limit)))) {
if (dx > 0)
return UserGesture.SWIPE_RIGHT;
else
return UserGesture.SWIPE_LEFT;
}
if ((angle > 2 * limit) && angle < 4 * limit) {
if (dy > 0)
return UserGesture.SWIPE_DOWN;
else
return UserGesture.SWIPE_UP;
}
return UserGesture.SWIPE_UNKNOWN;
}
}