/* * Copyright 2013 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.world.propagation.light; import org.terasology.math.Side; import org.terasology.math.geom.Vector3i; import org.terasology.world.block.Block; import org.terasology.world.chunks.ChunkConstants; import org.terasology.world.chunks.LitChunk; import org.terasology.world.propagation.PropagatorWorldView; import org.terasology.world.propagation.SingleChunkView; /** */ public class SunlightPropagationRules extends CommonLightPropagationRules { private PropagatorWorldView regenWorldView; public SunlightPropagationRules(PropagatorWorldView regenWorldView) { this.regenWorldView = regenWorldView; } public SunlightPropagationRules(LitChunk chunk) { this.regenWorldView = new SingleChunkView(new SunlightRegenPropagationRules(), chunk); } @Override public byte getFixedValue(Block block, Vector3i pos) { byte lightVal = (byte) (regenWorldView.getValueAt(pos) - ChunkConstants.SUNLIGHT_REGEN_THRESHOLD); return (lightVal > 0) ? lightVal : 0; } @Override public byte propagateValue(byte existingValue, Side side, Block from) { return (existingValue > 0) ? (byte) (existingValue - 1) : 0; } @Override public byte getMaxValue() { return ChunkConstants.MAX_SUNLIGHT; } @Override public byte getValue(LitChunk chunk, Vector3i pos) { return getValue(chunk, pos.x, pos.y, pos.z); } @Override public byte getValue(LitChunk chunk, int x, int y, int z) { return chunk.getSunlight(x, y, z); } @Override public void setValue(LitChunk chunk, Vector3i pos, byte value) { chunk.setSunlight(pos, value); } }