/* * Copyright 2013 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.rendering.assets.animation; import org.terasology.assets.Asset; import org.terasology.assets.AssetType; import org.terasology.assets.ResourceUrn; import org.terasology.math.AABB; import org.terasology.rendering.assets.skeletalmesh.SkeletalMesh; /** */ public abstract class MeshAnimation extends Asset<MeshAnimationData> { protected MeshAnimation(ResourceUrn urn, AssetType<?, MeshAnimationData> assetType) { super(urn, assetType); } public abstract boolean isValidAnimationFor(SkeletalMesh mesh); public abstract int getBoneCount(); public abstract int getFrameCount(); public abstract MeshAnimationFrame getFrame(int frame); public abstract String getBoneName(int index); public abstract float getTimePerFrame(); public abstract AABB getAabb(); }