/* * Copyright 2013 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.input.device; import org.terasology.input.ButtonState; import org.terasology.input.Input; /** */ public final class KeyboardAction { private final Input input; private final ButtonState state; private final char inputChar; public KeyboardAction(Input input, ButtonState state, char inputChar) { this.input = input; this.state = state; this.inputChar = inputChar; } public KeyboardAction(Input input, int delta, char inputChar) { this.input = input; this.state = ButtonState.DOWN; this.inputChar = inputChar; } /** * @return The type of input involved in this action (mouse button/mouse wheel) */ public Input getInput() { return input; } /** * @return The state of that input button */ public ButtonState getState() { return state; } public char getInputChar() { return inputChar; } @Override public String toString() { return "KeyboardAction [" + this.input + " '" + inputChar + "' (" + state + ")]"; } }